Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2014-09-16 | actors/HexMap actors/Pawn -> game/* | Jérémy Zurcher | 2 | -246/+0 |
2014-09-16 | actors/LoadingBar -> loading/LoadingBar | Jérémy Zurcher | 1 | -32/+0 |
2014-09-16 | move Unit and UnitFactory into game/ | Jérémy Zurcher | 1 | -36/+0 |
2014-09-15 | add actors/Unit | Jérémy Zurcher | 1 | -0/+36 |
2014-09-15 | actors/Tile -> actors/Pawn | Jérémy Zurcher | 2 | -49/+51 |
2014-09-15 | add ugly selectedHex | Jérémy Zurcher | 1 | -0/+8 |
2014-09-14 | GameScreen tracks the touched cell, dragNdrop tiles | Jérémy Zurcher | 1 | -0/+1 |
2014-09-14 | HexMap: stack tiles on hexes, taking care of position rotation and z index | Jérémy Zurcher | 1 | -9/+72 |
2014-09-14 | add actors/Tile | Jérémy Zurcher | 1 | -0/+85 |
2014-09-14 | add HexMap#centerActorOn(Actor actor, int col, int row) | Jérémy Zurcher | 1 | -0/+8 |
2014-09-13 | add actors/HexMap | Jérémy Zurcher | 1 | -0/+79 |
2014-09-11 | add screens/LoadScreen + actors/LoadingBar + assets | Jérémy Zurcher | 1 | -0/+32 |