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path: root/core/src/ch/asynk/tankontank/TankOnTank.java
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2014-10-15add explosion.png and explosions.pngJérémy Zurcher1-0/+4
2014-10-04regroup all images in 1 atlas data/assets.*Jérémy Zurcher1-2/+2
2014-10-04fix according to new assetsJérémy Zurcher1-14/+6
2014-10-03images updateJérémy Zurcher1-2/+2
2014-10-03MoveToAnimation: fix rotationJérémy Zurcher1-6/+0
2014-09-27add MapAJérémy Zurcher1-2/+2
2014-09-22add unitAtlasJérémy Zurcher1-0/+2
2014-09-21fix Hex and GameFactory to follow TileOverlaysJérémy Zurcher1-2/+2
2014-09-19repack armiesJérémy Zurcher1-4/+4
2014-09-16TankOnTank: do not load map_bJérémy Zurcher1-2/+2
2014-09-15GameScreen: unload assets on disposeJérémy Zurcher1-0/+2
2014-09-15add ugly selectedHexJérémy Zurcher1-0/+2
2014-09-14pack texturesJérémy Zurcher1-50/+10
2014-09-12add simple skin from libgdx testsJérémy Zurcher1-0/+4
2014-09-12set dice texture atlasJérémy Zurcher1-12/+3
2014-09-11add screens/LoadScreen + actors/LoadingBar + assetsJérémy Zurcher1-1/+1
2014-09-11TankOnTank extends Game, is able to (un)load assetsJérémy Zurcher1-14/+119
2014-09-10reformat TankOnTank.javaJérémy Zurcher1-17/+20
2014-09-10Initial commitJérémy Zurcher1-0/+27