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RustAndDust
PvP
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master
server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
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core
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src
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ch
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asynk
/
rustanddust
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util
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Author
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2019-11-27
better sqlite path on unix
Jérémy Zurcher
1
-7
/
+6
2016-06-29
Backend: param RustAndDust game is final
Jérémy Zurcher
1
-1
/
+1
2016-06-29
PlayerRecord: add toString()
Jérémy Zurcher
1
-0
/
+6
2016-05-23
add PlayerRecord
Jérémy Zurcher
1
-0
/
+85
2016-05-19
DB: loadGames() add int param gameMode
Jérémy Zurcher
1
-3
/
+3
2016-05-19
GameRecord: canPlay() check if mode is SOLO
Jérémy Zurcher
1
-2
/
+2
2016-05-10
DB,Ctrl: clean up store/load validate methods
Jérémy Zurcher
1
-12
/
+44
2016-05-10
Marshal: add Mode.PLAYER to load currentPlayer AP
Jérémy Zurcher
1
-0
/
+1
2016-05-07
DB: format sql before calling loadGame(...)
Jérémy Zurcher
1
-3
/
+3
2016-05-03
OMG: add event queue, messages, replay, bounce animation, complete states ↵
Jérémy Zurcher
3
-47
/
+64
rewrite ...
2016-03-30
Ctrl: for now no replay if turn just ended
Jérémy Zurcher
1
-1
/
+1
2016-03-29
DB: fix debug msg
Jérémy Zurcher
1
-2
/
+2
2016-03-22
DB: DB_SCHEMA_VERSION = 2
Jérémy Zurcher
1
-1
/
+1
2016-03-22
SQL: schema rewrite
Jérémy Zurcher
3
-171
/
+100
2016-03-22
DB: add checkDigest(...)
Jérémy Zurcher
1
-0
/
+8
2016-03-21
add util/Marshal
Jérémy Zurcher
1
-0
/
+18
2016-03-15
DB: fix date format
Jérémy Zurcher
1
-1
/
+1
2016-03-15
DB: add storeTurn(int) that copies data from games table
Jérémy Zurcher
1
-0
/
+13
2016-03-14
DB: implement dropTables used in schema update
Jérémy Zurcher
1
-2
/
+16
2016-03-14
DB: implement loadTurns(int), uses TurnRecord
Jérémy Zurcher
1
-16
/
+29
2016-03-14
add util/TurnRecord
Jérémy Zurcher
1
-0
/
+72
2016-03-14
DB: from(DatabaseCursor) -> gameFrom(DatabaseCursor)
Jérémy Zurcher
1
-3
/
+3
2016-03-14
DB: deleteGame(GameRecord) -> deleteGame(int)
Jérémy Zurcher
1
-4
/
+5
2016-03-14
DB/BattleCommon: add turnCount
Jérémy Zurcher
2
-21
/
+30
2016-03-12
SQL: update schema
Jérémy Zurcher
2
-111
/
+113
2016-02-29
DB: add getTurns(int)
Jérémy Zurcher
1
-0
/
+22
2016-02-29
DB: get ready for schema update
Jérémy Zurcher
1
-0
/
+26
2016-02-29
DB: fix storeTurn()
Jérémy Zurcher
1
-3
/
+2
2016-02-24
DB: do not try to execute many commands in a row
Jérémy Zurcher
1
-2
/
+6
2016-02-23
DB: boolean storeTurn(int, int, String) -> boolean storeTurn(int, int, int, ↵
Jérémy Zurcher
1
-4
/
+5
String)
2016-02-23
DB: add gameExists(int, int)
Jérémy Zurcher
1
-1
/
+15
2016-02-23
DB.NO_RECORDS -> DB.NO_RECORD
Jérémy Zurcher
1
-3
/
+3
2016-02-22
DB: use single command per exec statement
Jérémy Zurcher
1
-4
/
+17
2016-02-22
GameRecord: add static GameRecord get(int)
Jérémy Zurcher
1
-0
/
+5
2016-02-22
DB: add deleteGame(GameRecord)
Jérémy Zurcher
1
-0
/
+14
2016-02-22
GameRecord: add remove(int)
Jérémy Zurcher
1
-0
/
+5
2016-02-16
DB: add loadGames
Jérémy Zurcher
1
-0
/
+32
2016-02-16
add util/GameRecord
Jérémy Zurcher
1
-0
/
+92
2016-02-16
DB: debug SQL
Jérémy Zurcher
1
-14
/
+30
2016-02-16
DB: storeState update games table _p1, _p2, ts
Jérémy Zurcher
1
-1
/
+3
2016-02-16
DB: replace firstname,lastname with name in playres table, fix player store/load
Jérémy Zurcher
1
-15
/
+19
2016-02-13
DB: add debug messages
Jérémy Zurcher
1
-0
/
+2
2016-02-09
DB: add boolean storeConfig(String config), String loadConfig()
Jérémy Zurcher
1
-0
/
+26
2016-02-01
Backend -> util.Backend
Jérémy Zurcher
1
-0
/
+12
2016-02-01
DB -> util.DB
Jérémy Zurcher
1
-0
/
+200