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Tactical ground combat simulation for android
Jérémy Zurcher
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core
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src
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ch
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asynk
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rustanddust
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ui
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Author
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2019-11-27
UI : enlarge menus
Jérémy Zurcher
1
-1
/
+1
2016-05-20
OkCancel: hit returns false if not visible
Jérémy Zurcher
1
-0
/
+2
2016-05-19
Widget: if position is ABSOLUTE do not update()
Jérémy Zurcher
1
-0
/
+1
2016-05-19
Position: add ABSOLUTE
Jérémy Zurcher
1
-0
/
+1
2016-05-19
ui/List: add getSelected()
Jérémy Zurcher
1
-0
/
+1
2016-05-18
LabelStack: uses IterableQueue
Jérémy Zurcher
1
-7
/
+6
2016-05-18
LabelStack,Msg: update Msg if LabelStack pops a message
Jérémy Zurcher
2
-2
/
+5
2016-05-17
LabelImage: overriding of translate is not needed since setPosition() overriding
Jérémy Zurcher
1
-7
/
+0
2016-05-17
LabelImage: override setPosition(...) to call label.update(), for this to ↵
Jérémy Zurcher
2
-1
/
+8
work, Bg must directly call rect.set(...) at init
2016-05-17
LabelImage: del setPosition(), add update() called by translate(float, float)
Jérémy Zurcher
1
-4
/
+5
2016-05-17
LabelImaget: set this as parent of label
Jérémy Zurcher
1
-0
/
+1
2016-05-17
Widget: add update() called by setParent(Widget)
Jérémy Zurcher
1
-1
/
+6
2016-05-17
Widget: setPosition(Rectangle) calls setPosition(float, float, float, float)
Jérémy Zurcher
1
-1
/
+1
2016-02-24
Scrollable: add getBestHeight(), simplify setPosition()
Jérémy Zurcher
1
-2
/
+7
2016-02-24
List: use viewN
Jérémy Zurcher
1
-4
/
+4
2016-02-22
Sound type/enter: nicer, better
Jérémy Zurcher
1
-7
/
+1
2016-02-22
use type and enter sounds
Jérémy Zurcher
1
-1
/
+7
2016-02-22
List: add unselect()
Jérémy Zurcher
1
-1
/
+2
2016-02-22
List: correctly select, add Integer getIdx()
Jérémy Zurcher
1
-2
/
+7
2016-02-21
List: unselect on setItems()
Jérémy Zurcher
1
-0
/
+1
2016-02-21
Widget: remove update(), fix setPosition(float, float)
Jérémy Zurcher
1
-3
/
+1
2016-02-21
Label: add String text to constructors
Jérémy Zurcher
1
-0
/
+12
2016-02-20
add ui/Button
Jérémy Zurcher
1
-0
/
+49
2016-02-19
Widget: add setTop/BottomRight/Left()
Jérémy Zurcher
3
-12
/
+22
2016-02-16
ui/List: remove useless import statements
Jérémy Zurcher
1
-3
/
+0
2016-02-16
add ui/Scrollable
Jérémy Zurcher
1
-0
/
+87
2016-02-16
Widget: add update, does nothing, to be overriden if needed
Jérémy Zurcher
1
-0
/
+2
2016-02-16
add ui/List
Jérémy Zurcher
1
-0
/
+90
2016-02-15
Widget: add getTop()
Jérémy Zurcher
1
-0
/
+1
2016-02-12
Widget: simple rewrite
Jérémy Zurcher
1
-6
/
+6
2016-02-12
Widget: all positioning calls go through setPosition(int, int, int, int)
Jérémy Zurcher
1
-6
/
+5
2016-02-09
ui/typewriter.9.png -> assets/ui/bg.9.png
Jérémy Zurcher
1
-2
/
+2
2016-02-08
ui/Menu: implement boolean hit(int, int)
Jérémy Zurcher
1
-0
/
+12
2016-02-08
ui/Menu: improve enum API, so that it can write Labels itself
Jérémy Zurcher
1
-1
/
+5
2015-12-18
cleanup tree using fix_java
Jérémy Zurcher
1
-1
/
+0
2015-12-18
UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust
Jérémy Zurcher
2
-9
/
+10
2015-11-10
UI: use setBtnRight and setBtnLeft
Jérémy Zurcher
1
-2
/
+2
2015-11-10
Patch: add setBtnLeft(Bg) and setBtnRight(Bg)
Jérémy Zurcher
1
-0
/
+10
2015-11-09
Label: must update width and height before calling setPosition(Position)
Jérémy Zurcher
1
-0
/
+8
2015-11-09
Bg: add setScale(float)
Jérémy Zurcher
1
-1
/
+7
2015-11-09
ui: center ok/cancel buttons on box corners
Jérémy Zurcher
1
-2
/
+2
2015-07-19
welcome RustAndDust
Jérémy Zurcher
10
-0
/
+891