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path: root/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
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2016-02-23PlayMenu: join -> resumeJérémy Zurcher1-10/+10
2016-02-23Menu: void postAnswer(boolean ok) -> MenuType postAnswer(boolean ok)Jérémy Zurcher1-1/+2
2016-02-23DB.NO_RECORDS -> DB.NO_RECORDJérémy Zurcher1-1/+1
2016-02-22Sound type/enter: nicer, betterJérémy Zurcher1-6/+6
2016-02-22Menu: add boolean drag(float, float, int, int)Jérémy Zurcher1-6/+7
2016-02-22PlayMenu: set config.gameId to NO_RECORDS early in prepare()Jérémy Zurcher1-1/+2
2016-02-22set PlayMenu and NewGameMenuJérémy Zurcher1-131/+93
2016-02-22use type and enter soundsJérémy Zurcher1-0/+6
2016-02-22MenuCtrl: support OkCancel from menusJérémy Zurcher1-16/+12
2016-02-21Menu: prepare can jump to another menuJérémy Zurcher1-1/+1
2016-02-21Menu rewriteJérémy Zurcher1-19/+18
2016-02-19Widget: add setTop/BottomRight/Left()Jérémy Zurcher1-2/+2
2016-02-09ui/typewriter.9.png -> assets/ui/bg.9.pngJérémy Zurcher1-2/+2
2016-01-22PlayMenu: add Battle ObjectivesJérémy Zurcher1-0/+20
2016-01-09while, for, if codding styleJérémy Zurcher1-1/+1
2015-12-18UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDustJérémy Zurcher1-14/+10
2015-11-10PlayMenu: increase paddingJérémy Zurcher1-3/+3
2015-11-10UI: use setBtnRight and setBtnLeftJérémy Zurcher1-2/+2
2015-11-09ui: center ok/cancel buttons on box cornersJérémy Zurcher1-3/+2
2015-11-09PlayMenu: add ':'Jérémy Zurcher1-2/+2
2015-11-06PlayMenu: fix mode not implemented behaviorJérémy Zurcher1-0/+1
2015-11-05add PlayMenuJérémy Zurcher1-0/+195