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Tactical ground combat simulation for android
Jérémy Zurcher
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root
/
core
/
src
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ch
/
asynk
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rustanddust
/
menu
/
MainMenu.java
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Author
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2019-11-27
UI : enlarge menus
Jérémy Zurcher
1
-2
/
+2
2016-02-23
Menu: void postAnswer(boolean ok) -> MenuType postAnswer(boolean ok)
Jérémy Zurcher
1
-1
/
+1
2016-02-22
Sound type/enter: nicer, better
Jérémy Zurcher
1
-1
/
+1
2016-02-22
Menu: add boolean drag(float, float, int, int)
Jérémy Zurcher
1
-0
/
+3
2016-02-22
use type and enter sounds
Jérémy Zurcher
1
-1
/
+5
2016-02-22
MenuCtrl: support OkCancel from menus
Jérémy Zurcher
1
-0
/
+6
2016-02-21
Menu: prepare can jump to another menu
Jérémy Zurcher
1
-1
/
+1
2016-02-21
Menu rewrite
Jérémy Zurcher
1
-32
/
+86
2016-02-09
MainMenu: rely on Menu.hit()
Jérémy Zurcher
1
-15
/
+5
2016-02-09
MainMenu: is invisible by default like others
Jérémy Zurcher
1
-1
/
+1
2016-02-09
ui/typewriter.9.png -> assets/ui/bg.9.png
Jérémy Zurcher
1
-1
/
+1
2016-02-08
ui/Menu: improve enum API, so that it can write Labels itself
Jérémy Zurcher
1
-12
/
+17
2015-12-18
UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust
Jérémy Zurcher
1
-4
/
+3
2015-11-05
menu/screens : use PlayMenu
Jérémy Zurcher
1
-5
/
+5
2015-07-19
welcome RustAndDust
Jérémy Zurcher
1
-0
/
+67