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path: root/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
AgeCommit message (Expand)AuthorFilesLines
2017-05-18StateCommon : select(Unit) activate(Unit) -> u.select(boolean)Jérémy Zurcher1-13/+13
2016-05-10StateSelect: call clear() on postTurnDone()Jérémy Zurcher1-0/+1
2016-05-10Battle: clean up map.clear() usageJérémy Zurcher1-1/+2
2016-05-04StateSelect: clear() on reinforcement dock togggleJérémy Zurcher1-0/+3
2016-05-03OMG: add event queue, messages, replay, bounce animation, complete states rew...Jérémy Zurcher1-61/+72
2016-03-30State: use ctrl.post(StateType) instead of ctrl.setState(StateType)Jérémy Zurcher1-4/+4
2016-03-24State leave/enter -> leaveFor/enterFromJérémy Zurcher1-2/+2
2016-03-23Map: moveableUnits,assistUnits,breakthroughUnits -> activableUnitsJérémy Zurcher1-1/+1
2015-12-26States*: remove uselss empty lines in importsJérémy Zurcher1-1/+0
2015-12-24State: replace touchUp() and touchDown() with touch(Hex)Jérémy Zurcher1-15/+10
2015-12-18cleanup tree using fix_javaJérémy Zurcher1-2/+0
2015-12-10Hud: by default notify at MIDDLE_CENTERJérémy Zurcher1-1/+2
2015-12-09SelectState: no HQ activation step when not neededJérémy Zurcher1-1/+1
2015-12-09Revert "StateSelect: no need of HQ activation extra click"Jérémy Zurcher1-3/+9
2015-12-09StateSelect: no need of HQ activation extra clickJérémy Zurcher1-9/+3
2015-12-08StateCommon: use static method to set ctrl, cfg and mapJérémy Zurcher1-6/+1
2015-12-08Ctrl,Battle: Battle manages currentPlayer and opponentJérémy Zurcher1-3/+3
2015-12-08Map: go back from common API using UnitListJérémy Zurcher1-2/+1
2015-12-08Map: simplify collectBlah method namesJérémy Zurcher1-2/+2
2015-12-07Map,States: possbleMoves->protected moves, pathBuilder->pathsJérémy Zurcher1-2/+2
2015-12-07Map,States: improve API -> hexWhatShow/HideJérémy Zurcher1-3/+3
2015-12-07Map,States: UnitList are protected, set a common APIJérémy Zurcher1-1/+2
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+132