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path: root/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
AgeCommit message (Expand)AuthorFilesLines
2017-05-18StateCommon : select(Unit) activate(Unit) -> u.select(boolean)Jérémy Zurcher1-25/+25
2016-05-04StateEngage: doBreakMove() uses buildShortest(Tile)Jérémy Zurcher1-2/+1
2016-05-04StateEngage: doRotation(Orientation) -> doBreakMove(Orientation)Jérémy Zurcher1-2/+2
2016-05-03OMG: add event queue, messages, replay, bounce animation, complete states rew...Jérémy Zurcher1-53/+122
2016-03-31StateEngage: remove useless importJérémy Zurcher1-1/+0
2016-03-30State: use ctrl.post(StateType) instead of ctrl.setState(StateType)Jérémy Zurcher1-2/+2
2016-03-29StateEngage: simplify, do not recomputeJérémy Zurcher1-7/+1
2016-03-26StateEngage: remove useless debug messageJérémy Zurcher1-2/+1
2016-03-24State leave/enter -> leaveFor/enterFromJérémy Zurcher1-2/+2
2016-03-23Map: moveableUnits,assistUnits,breakthroughUnits -> activableUnitsJérémy Zurcher1-2/+3
2016-01-09while, for, if codding styleJérémy Zurcher1-1/+1
2015-12-26States*: remove uselss empty lines in importsJérémy Zurcher1-1/+0
2015-12-24State: replace touchUp() and touchDown() with touch(Hex)Jérémy Zurcher1-10/+5
2015-12-18cleanup tree using fix_javaJérémy Zurcher1-1/+0
2015-12-15Player,StatisticsPanel: add Objectives countJérémy Zurcher1-2/+2
2015-12-09Options: remove mustValidate and canCancelJérémy Zurcher1-2/+0
2015-12-08StateCommon: use static method to set ctrl, cfg and mapJérémy Zurcher1-2/+2
2015-12-08Ctrl,Battle: Battle manages currentPlayer and opponentJérémy Zurcher1-5/+5
2015-12-08Map: go back from common API using UnitListJérémy Zurcher1-12/+11
2015-12-08Map: simplify collectBlah method namesJérémy Zurcher1-4/+4
2015-12-07Map,States: improve API -> hexWhatShow/HideJérémy Zurcher1-3/+3
2015-12-07Map,States: UnitList are protected, set a common APIJérémy Zurcher1-11/+12
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+105