Age | Commit message (Expand) | Author | Files | Lines |
2016-03-30 | Map4Orders: use RustAndDust.error instead of err.println | Jérémy Zurcher | 1 | -2/+2 |
2016-03-29 | Map4Orders: sync actionId while replaying orders | Jérémy Zurcher | 1 | -0/+1 |
2016-03-29 | Map4Orders: do not show engagement hud on replay | Jérémy Zurcher | 1 | -1/+2 |
2016-03-29 | Order: add int cost | Jérémy Zurcher | 2 | -0/+3 |
2016-03-29 | Map5Marshal: shorten orders element names | Jérémy Zurcher | 1 | -11/+11 |
2016-03-29 | Map4Orders: add prepareReplayLastTurn() | Jérémy Zurcher | 1 | -0/+9 |
2016-03-29 | Map4Orders: enable replay | Jérémy Zurcher | 1 | -16/+69 |
2016-03-27 | Order: add actionId, increased at the end of each action | Jérémy Zurcher | 2 | -0/+6 |
2016-03-27 | Map4Orders: call order.setActivable(activableUnits) | Jérémy Zurcher | 1 | -0/+1 |
2016-03-27 | Map5Marshal: load/unload Order.activable | Jérémy Zurcher | 1 | -0/+12 |
2016-03-27 | Order: remove useless unitCode, unitType, unitHex | Jérémy Zurcher | 1 | -1/+0 |
2016-03-27 | Map4Orders: doPromote removes unit from activableUnits | Jérémy Zurcher | 1 | -0/+1 |
2016-03-26 | Map4Rotate: methods called by States returns boolean | Jérémy Zurcher | 1 | -23/+17 |
2016-03-24 | Map4Orders: code reorder | Jérémy Zurcher | 1 | -19/+19 |
2016-03-24 | Map4Orders: private methods rename | Jérémy Zurcher | 1 | -4/+4 |
2016-03-23 | Map4Orders: cmd -> order | Jérémy Zurcher | 1 | -17/+17 |
2016-03-23 | Map4Orders: engagement, activatedUnits is already filled | Jérémy Zurcher | 1 | -6/+0 |
2016-03-23 | Map: moveableUnits,assistUnits,breakthroughUnits -> activableUnits | Jérémy Zurcher | 3 | -33/+22 |
2016-03-22 | Map5Marshal: add clearMarshalUnits() | Jérémy Zurcher | 1 | -2/+3 |
2016-03-21 | Battle,Map5Marshal: implements util/Marshal | Jérémy Zurcher | 1 | -46/+53 |
2016-03-21 | BattleCommon,Map5Marshal: move JsonWriter & JsonReader usage from Map to Battle | Jérémy Zurcher | 1 | -19/+6 |
2016-03-20 | Ctrl: processAction/Turn() -> action/turnDoneCb() + add orderProcessedCb() | Jérémy Zurcher | 1 | -1/+3 |
2016-03-07 | Player: remove id from constructor | Jérémy Zurcher | 1 | -2/+3 |
2016-02-29 | Battle,Map5Marshal: add boolean full to unload(...) | Jérémy Zurcher | 1 | -8/+10 |
2016-02-10 | Map5Marshal: unload/load Unit entryZone and exitZone | Jérémy Zurcher | 1 | -4/+10 |
2016-02-10 | Map5Marshal: load/unload entryZones and exitZones | Jérémy Zurcher | 1 | -0/+53 |
2016-02-10 | Map0Hex: add protected IterableArray<Zone> entryZones and exitZones | Jérémy Zurcher | 1 | -2/+14 |
2016-02-08 | remove useless import statements | Jérémy Zurcher | 1 | -1/+0 |
2016-02-03 | Map5Marshal: call setFired(), and setMoved() on loading | Jérémy Zurcher | 1 | -2/+2 |
2016-02-03 | Map5Marshal: load/unload more about engagement | Jérémy Zurcher | 1 | -2/+12 |
2016-02-03 | Map5Marshal: knows how to load a state | Jérémy Zurcher | 1 | -1/+170 |
2016-02-03 | Map5Marshall: simplify generated Json | Jérémy Zurcher | 1 | -14/+24 |
2016-02-03 | Map5Marshal: use a static StringWriter | Jérémy Zurcher | 1 | -4/+6 |
2016-02-03 | Map5Marshal: update Json generation | Jérémy Zurcher | 1 | -8/+10 |
2016-02-03 | PawnId/UnitID -> PawnCode/UnitCode | Jérémy Zurcher | 1 | -4/+4 |
2016-02-03 | Map0Hex: private void showObjective(Hex, Army) -> protected | Jérémy Zurcher | 1 | -1/+1 |
2016-02-03 | Map4Marshal: remove debug output | Jérémy Zurcher | 1 | -1/+0 |
2016-02-02 | instert Map5Marshal on top of Map stack | Jérémy Zurcher | 2 | -7/+210 |
2016-02-02 | Map0Hex: remove IterableArray<Hex> objectives() | Jérémy Zurcher | 1 | -5/+0 |
2016-02-02 | Map0Hex: add IterableArray<Hex> objectives() | Jérémy Zurcher | 1 | -0/+5 |
2016-02-02 | Map0Hex: implement faster int objectivesCount(Army) then the one in Board | Jérémy Zurcher | 1 | -0/+9 |
2016-02-02 | Map0Hex: add IterableArray<Hex> objectives | Jérémy Zurcher | 1 | -0/+13 |
2016-01-27 | Map4Orders: add toJson() | Jérémy Zurcher | 1 | -0/+5 |
2016-01-24 | remove useless import statements | Jérémy Zurcher | 1 | -1/+0 |
2016-01-24 | Order,OrderList: this.player goes from Order to OrderList | Jérémy Zurcher | 1 | -7/+7 |
2016-01-24 | engine.Order, engine.OrderList, game.Command -> game.Order, game.OrderList | Jérémy Zurcher | 1 | -26/+26 |
2016-01-11 | add engine.util.Collection and use it | Jérémy Zurcher | 1 | -1/+1 |
2016-01-11 | PathBuilder: tiles and paths use ArrayListIt | Jérémy Zurcher | 1 | -1/+1 |
2016-01-10 | OrderList is an ArrayListIt | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | PathBuilder: replace setExit(Orientation) with chooseExit(Orientation) | Jérémy Zurcher | 1 | -1/+1 |