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path: root/core/src/ch/asynk/rustanddust/game/map/Map0Hex.java
AgeCommit message (Expand)AuthorFilesLines
2016-05-10Map0Hex: add getEntryZone(int) and getExitZone(int)Jérémy Zurcher1-0/+10
2016-05-03Map0Hex: coding styleJérémy Zurcher1-1/+2
2016-04-07Map: enable exit Zone when adding it to the mapJérémy Zurcher1-0/+1
2016-02-10Map0Hex: add protected IterableArray<Zone> entryZones and exitZonesJérémy Zurcher1-2/+14
2016-02-03Map0Hex: private void showObjective(Hex, Army) -> protectedJérémy Zurcher1-1/+1
2016-02-02Map0Hex: remove IterableArray<Hex> objectives()Jérémy Zurcher1-5/+0
2016-02-02Map0Hex: add IterableArray<Hex> objectives()Jérémy Zurcher1-0/+5
2016-02-02Map0Hex: implement faster int objectivesCount(Army) then the one in BoardJérémy Zurcher1-0/+9
2016-02-02Map0Hex: add IterableArray<Hex> objectivesJérémy Zurcher1-0/+13
2015-12-29Map0Hex: remove unused importJérémy Zurcher1-2/+0
2015-12-28Objective: Tile swallows Objective, ObjectiveSet is destroyed, Board does the...Jérémy Zurcher1-32/+2
2015-12-24ObjectiveSet: respond to isObjectiveFor() taking peristence into accountJérémy Zurcher1-4/+1
2015-12-21Map0Hex: isObjective(Tile) -> isObjectiveFor(Tile,Pawn) : says no if already ...Jérémy Zurcher1-2/+6
2015-12-21PathBuilder: fitness takes objectives into accountJérémy Zurcher1-0/+6
2015-12-15Map0Hex: add int objectivesCount(Army)Jérémy Zurcher1-0/+5
2015-12-09Map0Hex: fix addObjectiveJérémy Zurcher1-8/+9
2015-12-08Map: split into smaller inherited classesJérémy Zurcher1-0/+107