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path: root/core/src/ch/asynk/rustanddust/game/Player.java
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2016-03-07Player: remove id from constructorJérémy Zurcher1-8/+3
2016-02-03Player: add setTurn(turn, ap, apSent)Jérémy Zurcher1-0/+7
2016-02-01Player: getAp() getApSpent() getCurrentAp()Jérémy Zurcher1-0/+10
2016-02-01Player: actionPoints -> apJérémy Zurcher1-14/+15
2016-01-31Player: turnEnd() set apSpent to maxJérémy Zurcher1-0/+1
2016-01-31Player: get rid of booleam deploymentDoneJérémy Zurcher1-4/+6
2016-01-31Player,Battle: player id is private and needed at construction, Battle knows ...Jérémy Zurcher1-2/+8
2016-01-27Player: add publit int _idJérémy Zurcher1-0/+1
2016-01-27Player: getTurnDone() + getCurrentTurn() -> getTurn(), turn is increased at t...Jérémy Zurcher1-10/+3
2016-01-05Player: add boolean canDoSomething()Jérémy Zurcher1-0/+11
2015-12-18cleanup tree using fix_javaJérémy Zurcher1-2/+0
2015-12-15Player,StatisticsPanel: add Objectives countJérémy Zurcher1-5/+7
2015-12-10Player: add AP debugJérémy Zurcher1-1/+1
2015-12-09Player,BattleCommon: AP computation goes into BattleJérémy Zurcher1-21/+4
2015-12-09Player: addUnit and removeUnit are private and usedJérémy Zurcher1-9/+14
2015-12-09Player: add debug to burnDownOneAp()Jérémy Zurcher1-0/+1
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+213