Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2015-12-07 | Map,States: UnitList are protected, set a common API | Jérémy Zurcher | 1 | -40/+102 |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 1 | -2/+0 |
2015-12-01 | Map: clear activatedUnits in case of ATG only attack after having launched th... | Jérémy Zurcher | 1 | -3/+3 |
2015-11-20 | Map: hex overlay file is given by Factory | Jérémy Zurcher | 1 | -3/+3 |
2015-11-20 | Board,Map: each Map impelementation owns it's own Config | Jérémy Zurcher | 1 | -2/+2 |
2015-11-05 | Map: add comment for special AT_GUN -> no AP spent case | Jérémy Zurcher | 1 | -0/+1 |
2015-11-05 | add and use Pawn.canBreak() | Jérémy Zurcher | 1 | -1/+1 |
2015-11-05 | add and use Pawn.preventDefenseOn(Tile) | Jérémy Zurcher | 1 | -1/+1 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+659 |