Age | Commit message (Expand) | Author | Files | Lines |
2016-03-27 | Order: add actionId, increased at the end of each action | Jérémy Zurcher | 1 | -0/+1 |
2016-03-20 | Ctrl: processAction/Turn() -> action/turnDoneCb() + add orderProcessedCb() | Jérémy Zurcher | 1 | -2/+2 |
2016-02-02 | instert Map5Marshal on top of Map stack | Jérémy Zurcher | 1 | -2/+2 |
2016-01-31 | Ctrl: add processAction, called within Map.actionDone() | Jérémy Zurcher | 1 | -0/+1 |
2016-01-25 | Ctrl: add abstract init() and processTurn() | Jérémy Zurcher | 1 | -3/+2 |
2016-01-24 | engine.Order, engine.OrderList, game.Command -> game.Order, game.OrderList | Jérémy Zurcher | 1 | -3/+3 |
2016-01-04 | Map: fix call getDefense( defender.tile ) | Jérémy Zurcher | 1 | -1/+1 |
2015-12-28 | update FIXME | Jérémy Zurcher | 1 | -1/+1 |
2015-12-28 | Objective: Tile swallows Objective, ObjectiveSet is destroyed, Board does the... | Jérémy Zurcher | 1 | -4/+0 |
2015-12-09 | Map: code cleanup | Jérémy Zurcher | 1 | -13/+8 |
2015-12-08 | Map: split into smaller inherited classes | Jérémy Zurcher | 1 | -564/+84 |
2015-12-08 | Hud: engagementSummary() gets fxVolume frome game.config | Jérémy Zurcher | 1 | -1/+1 |
2015-12-08 | Map: go back from common API using UnitList | Jérémy Zurcher | 1 | -72/+20 |
2015-12-08 | Map: rename collectAndShowMovesAndAssits -> collectUpdate | Jérémy Zurcher | 1 | -1/+1 |
2015-12-08 | Map: simplify collectBlah method names | Jérémy Zurcher | 1 | -5/+5 |
2015-12-08 | Map,MapRules: move init(), turnDone(), actionDone() from the former to the se... | Jérémy Zurcher | 1 | -22/+5 |
2015-12-07 | Map: paths is now protected | Jérémy Zurcher | 1 | -1/+25 |
2015-12-07 | update assets | Jérémy Zurcher | 1 | -1/+1 |
2015-12-07 | Map: pathsToggleHex(Hex) swallows togglePathOverlay(Hex) | Jérémy Zurcher | 1 | -6/+2 |
2015-12-07 | add MapRules: that holds engagement specific rules | Jérémy Zurcher | 1 | -70/+3 |
2015-12-07 | Map: remove useless brackets | Jérémy Zurcher | 1 | -4/+5 |
2015-12-07 | Map: objectives and meteorology are protected | Jérémy Zurcher | 1 | -2/+2 |
2015-12-07 | Map,States: possbleMoves->protected moves, pathBuilder->paths | Jérémy Zurcher | 1 | -23/+28 |
2015-12-07 | Map,States: improve API -> hexWhatShow/Hide | Jérémy Zurcher | 1 | -11/+11 |
2015-12-07 | Map,States: UnitList are protected, set a common API | Jérémy Zurcher | 1 | -40/+102 |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 1 | -2/+0 |
2015-12-01 | Map: clear activatedUnits in case of ATG only attack after having launched th... | Jérémy Zurcher | 1 | -3/+3 |
2015-11-20 | Map: hex overlay file is given by Factory | Jérémy Zurcher | 1 | -3/+3 |
2015-11-20 | Board,Map: each Map impelementation owns it's own Config | Jérémy Zurcher | 1 | -2/+2 |
2015-11-05 | Map: add comment for special AT_GUN -> no AP spent case | Jérémy Zurcher | 1 | -0/+1 |
2015-11-05 | add and use Pawn.canBreak() | Jérémy Zurcher | 1 | -1/+1 |
2015-11-05 | add and use Pawn.preventDefenseOn(Tile) | Jérémy Zurcher | 1 | -1/+1 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+659 |