Age | Commit message (Expand) | Author | Files | Lines |
2016-05-18 | Hud: add pushNotify(String, Position) | Jérémy Zurcher | 1 | -0/+5 |
2016-05-13 | Board,Hud: add Board.getStats(), add tiles,animations count on debug msg | Jérémy Zurcher | 1 | -1/+1 |
2016-05-03 | OMG: add event queue, messages, replay, bounce animation, complete states rew... | Jérémy Zurcher | 1 | -4/+14 |
2016-04-19 | Hup: default notify position is TOP_CENTER | Jérémy Zurcher | 1 | -2/+2 |
2016-04-05 | Hud: QUIT_BATTLE -> EXIT_BATTLE | Jérémy Zurcher | 1 | -5/+5 |
2016-04-04 | Hud: only play sound if toggle option panel happens | Jérémy Zurcher | 1 | -7/+8 |
2016-03-31 | Ctrl: add Event.Type.ANIMATIONS_DONE and use it | Jérémy Zurcher | 1 | -1/+1 |
2016-03-30 | Ctrl,Hud: use events to send answers back from Hud to Ctrl | Jérémy Zurcher | 1 | -36/+8 |
2016-03-30 | Hud: remove unused END_OF_TURN action | Jérémy Zurcher | 1 | -21/+0 |
2016-02-22 | Sound type/enter: nicer, better | Jérémy Zurcher | 1 | -5/+15 |
2016-02-22 | use type and enter sounds | Jérémy Zurcher | 1 | -1/+2 |
2016-02-09 | ui/typewriter.9.png -> assets/ui/bg.9.png | Jérémy Zurcher | 1 | -2/+2 |
2016-02-02 | Hud: better fix for optionsBtn handling | Jérémy Zurcher | 1 | -2/+2 |
2016-02-01 | Hud: fix toggleOptionsPanel, do nothing if optionsPanel is not visible | Jérémy Zurcher | 1 | -1/+1 |
2015-12-30 | OptionsPanel: add Automatic Path | Jérémy Zurcher | 1 | -1/+3 |
2015-12-20 | Hud: use ArrayDeque instead of Stack | Jérémy Zurcher | 1 | -2/+2 |
2015-12-19 | Hud: replace touchUp + touchDown with hit(int, int) | Jérémy Zurcher | 1 | -45/+7 |
2015-12-18 | Hud: plug OptionsPanel in | Jérémy Zurcher | 1 | -7/+44 |
2015-12-18 | Hud: dialogs is a Stack | Jérémy Zurcher | 1 | -9/+9 |
2015-12-18 | Hud: code reorder | Jérémy Zurcher | 1 | -8/+8 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 1 | -2/+0 |
2015-12-18 | Hud: add options button, not implemented yet | Jérémy Zurcher | 1 | -0/+15 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 1 | -5/+5 |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 1 | -2/+2 |
2015-12-15 | StatisticsPanel: use flag | Jérémy Zurcher | 1 | -1/+1 |
2015-12-10 | Hud: by default notify at MIDDLE_CENTER | Jérémy Zurcher | 1 | -2/+2 |
2015-12-10 | Hud: add notify(String, Position) | Jérémy Zurcher | 1 | -0/+5 |
2015-12-10 | Hud: add delay before closing engagement dialog after animations done | Jérémy Zurcher | 1 | -0/+17 |
2015-12-09 | Ctrl: an isInAnimation param to hid.touchDown(...) | Jérémy Zurcher | 1 | -2/+2 |
2015-12-09 | Ctrl: reduce exchanges between Hud and Ctrl during engagement | Jérémy Zurcher | 1 | -2/+0 |
2015-12-09 | Ctrl,Hud: automatically close engagementPanel at the end of animations | Jérémy Zurcher | 1 | -0/+7 |
2015-12-08 | Hud: constructor needs only game parameter | Jérémy Zurcher | 1 | -2/+2 |
2015-12-08 | Battle: no need of Player parameter anymore | Jérémy Zurcher | 1 | -1/+1 |
2015-12-08 | Ctrl,Battle: Battle manages currentPlayer and opponent | Jérémy Zurcher | 1 | -2/+2 |
2015-12-08 | Hud: engagementSummary() gets fxVolume frome game.config | Jérémy Zurcher | 1 | -2/+2 |
2015-11-21 | RustAndDust: load and use only black font | Jérémy Zurcher | 1 | -6/+6 |
2015-11-06 | GameScreen -> UnitDock: add drag and implement vertical slide of units | Jérémy Zurcher | 1 | -0/+5 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+307 |