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path: root/core/src/ch/asynk/rustanddust/game/Factory.java
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2017-02-23HeadedPawn: add select(), and selectable attributeJérémy Zurcher1-1/+2
2016-03-31Factory: add getBattle(int)Jérémy Zurcher1-0/+9
2016-03-07Player: remove id from constructorJérémy Zurcher1-3/+3
2016-02-03PawnId/UnitID -> PawnCode/UnitCodeJérémy Zurcher1-17/+17
2016-02-01Player: actionPoints -> apJérémy Zurcher1-2/+2
2016-01-31Factory: update battle db tableJérémy Zurcher1-0/+2
2016-01-31Player,Battle: player id is private and needed at construction, Battle knows ...Jérémy Zurcher1-3/+3
2016-01-09Tile: add constructor param int capacity (of the stack)Jérémy Zurcher1-1/+3
2016-01-04UnitDock: replace selected red border with light grey BgJérémy Zurcher1-1/+1
2015-12-29Factory: use turret assets when availableJérémy Zurcher1-1/+15
2015-12-29HeadedPawn: has a chit, a body and a turret that can aimJérémy Zurcher1-9/+21
2015-12-28Objective: Tile swallows Objective, ObjectiveSet is destroyed, Board does the...Jérémy Zurcher1-1/+1
2015-12-28Army: add overlay which is hex overlay indexJérémy Zurcher1-1/+1
2015-12-24battles: add Battle00Jérémy Zurcher1-0/+2
2015-12-23game.Factory -> FactoryJérémy Zurcher1-0/+192