Age | Commit message (Expand) | Author | Files | Lines |
2016-05-04 | Battle: remove Ctrl from BattleCommon fields | Jérémy Zurcher | 1 | -2/+2 |
2016-05-03 | OMG: add event queue, messages, replay, bounce animation, complete states rew... | Jérémy Zurcher | 1 | -3/+1 |
2016-03-31 | Battle: hasReinforcement() -> setNextTurn() | Jérémy Zurcher | 1 | -2/+0 |
2016-03-22 | Battle,Ctrl: move JSON code from BattleCommon to Ctrl | Jérémy Zurcher | 1 | -4/+0 |
2016-03-22 | Battle: unload turnCount into JSON | Jérémy Zurcher | 1 | -1/+1 |
2016-03-21 | Battle,Map5Marshal: implements util/Marshal | Jérémy Zurcher | 1 | -3/+4 |
2016-03-14 | DB/BattleCommon: add turnCount | Jérémy Zurcher | 1 | -1/+3 |
2016-03-07 | Battle: clean up the API | Jérémy Zurcher | 1 | -2/+6 |
2016-02-29 | Battle,Map5Marshal: add boolean full to unload(...) | Jérémy Zurcher | 1 | -1/+1 |
2016-02-10 | Battle,State: use entry and exit Zones from Unit and Map | Jérémy Zurcher | 1 | -4/+0 |
2016-02-03 | Battle: add void init(Ctrl ctrl, String payload) | Jérémy Zurcher | 1 | -0/+2 |
2016-02-02 | Battle[Common]: add String unload() and implement it | Jérémy Zurcher | 1 | -0/+2 |
2016-02-01 | Battle: add getMap() | Jérémy Zurcher | 1 | -0/+2 |
2016-01-31 | Player,Battle: player id is private and needed at construction, Battle knows ... | Jérémy Zurcher | 1 | -3/+1 |
2016-01-31 | Battle: code reorder | Jérémy Zurcher | 1 | -2/+2 |
2016-01-27 | Battle: ... ok Battle.init() -> Battle.init(Ctrl) and sets the map | Jérémy Zurcher | 1 | -1/+1 |
2016-01-27 | Battle: add setPlayerIds | Jérémy Zurcher | 1 | -0/+2 |
2016-01-27 | Battle,Ctrl: clean up initialisation phase | Jérémy Zurcher | 1 | -1/+1 |
2016-01-24 | Battle: setup return StateType, calls hud.update() when players are set | Jérémy Zurcher | 1 | -1/+1 |
2016-01-24 | Battle: merge start() into setup() | Jérémy Zurcher | 1 | -2/+0 |
2016-01-22 | Battle: add public int getId() | Jérémy Zurcher | 1 | -0/+2 |
2015-12-23 | game.Factory -> Factory | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | Battle: use getWinner() and getNextPlayer() | Jérémy Zurcher | 1 | -2/+0 |
2015-12-09 | Battle: add actionDone() | Jérémy Zurcher | 1 | -0/+2 |
2015-12-09 | Battle: code reorder | Jérémy Zurcher | 1 | -10/+10 |
2015-12-09 | Battle: deploymentDone() -> isDeploymentDone() | Jérémy Zurcher | 1 | -1/+1 |
2015-12-09 | Battle,Ctrl: simplify turn end and change | Jérémy Zurcher | 1 | -2/+4 |
2015-12-08 | Battle: remove unused parameters and imports | Jérémy Zurcher | 1 | -7/+4 |
2015-12-08 | Battle: owns map, set it and bath player in setup(Ctrl) | Jérémy Zurcher | 1 | -6/+2 |
2015-12-08 | Battle: no need of Player parameter anymore | Jérémy Zurcher | 1 | -3/+3 |
2015-12-08 | Ctrl,Battle: Battle manages currentPlayer and opponent | Jérémy Zurcher | 1 | -1/+3 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+40 |