Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2017-02-23 | HeadedPawn: add private boolean canAim | Jérémy Zurcher | 1 | -7/+9 |
2015-12-29 | HeadedPawn: aimAt does a body rotation if no turret | Jérémy Zurcher | 1 | -3/+6 |
2015-12-29 | HeadedPawn: setTurretRotation() -> aimAt(), getTurretRotation() -> getAiming() | Jérémy Zurcher | 1 | -2/+2 |
2015-12-29 | HeadedPawn: has a chit, a body and a turret that can aim | Jérémy Zurcher | 1 | -11/+45 |
2015-12-18 | cleanup tree using fix_java | Jérémy Zurcher | 1 | -2/+0 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 1 | -4/+4 |
2015-12-16 | HeadedPawn: draw overlays over the head | Jérémy Zurcher | 1 | -4/+8 |
2015-12-16 | HeadedPawn: draw the head over the body | Jérémy Zurcher | 1 | -2/+2 |
2015-10-29 | HeadedPawn: add protected constructor without parameters | Jérémy Zurcher | 1 | -0/+6 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+88 |