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2016-02-01RustAndDust: add error(String)Jérémy Zurcher1-0/+5
2016-01-31Player: turnEnd() set apSpent to maxJérémy Zurcher1-0/+1
2016-01-31Player: get rid of booleam deploymentDoneJérémy Zurcher1-4/+6
2016-01-31Ctrl: remove checkDeploymentDone()Jérémy Zurcher2-13/+3
2016-01-31Ctrl: add processAction, called within Map.actionDone()Jérémy Zurcher3-0/+5
2016-01-31Revert "add ctrl/PvP"Jérémy Zurcher3-30/+1
This reverts commit 482662264372d53eb90e4dc41cb4372701a6c338.
2016-01-31update TODOJérémy Zurcher1-1/+22
2016-01-31AndroidLauncher: remove useless Backend importJérémy Zurcher1-1/+0
2016-01-31Backend: add init(), getMyId() and getOpponentId()Jérémy Zurcher4-0/+31
2016-01-31Factory: update battle db tableJérémy Zurcher1-0/+2
2016-01-31RustAndDust: setup DBJérémy Zurcher1-0/+6
2016-01-31add DBJérémy Zurcher1-0/+182
2016-01-31BattleCommon: remove useless Army importJérémy Zurcher2-1/+1
2016-01-31Player,Battle: player id is private and needed at construction, Battle knows ↵Jérémy Zurcher7-89/+101
player a and b
2016-01-31Battle: code reorderJérémy Zurcher2-30/+26
2016-01-28Ctrl: code reorderJérémy Zurcher2-4/+6
2016-01-28BattleCommon: Factory is finalJérémy Zurcher1-1/+2
2016-01-27run: add q options to delete sqlite DBsJérémy Zurcher1-0/+7
2016-01-27add *.sqlite to .gitignoreJérémy Zurcher1-0/+1
2016-01-27build.gradle: include **/libs/*.jarJérémy Zurcher1-3/+3
2016-01-27clean up build.gradleJérémy Zurcher1-7/+0
2016-01-27clean up desktop/build.gradleJérémy Zurcher1-19/+1
2016-01-27clean up android/build.gradleJérémy Zurcher1-55/+1
2016-01-27clean up core/build.gradleJérémy Zurcher1-38/+0
2016-01-27remove screenshotsJérémy Zurcher4-0/+0
2016-01-27remove project htmlJérémy Zurcher12-366/+1
2016-01-27remove project iosJérémy Zurcher16-214/+1
2016-01-27Map4Orders: add toJson()Jérémy Zurcher1-0/+5
2016-01-27Battle: ... ok Battle.init() -> Battle.init(Ctrl) and sets the mapJérémy Zurcher3-7/+6
2016-01-27Battle: add setPlayerIdsJérémy Zurcher2-0/+8
2016-01-27Player: add publit int _idJérémy Zurcher1-0/+1
2016-01-27UnitDock: add a FIXME about using HdpiUtilsJérémy Zurcher1-0/+1
2016-01-27BattleCommon: getNextPlayer is protectedJérémy Zurcher1-1/+1
2016-01-27Battle,Ctrl: clean up initialisation phaseJérémy Zurcher3-8/+7
2016-01-27Player: getTurnDone() + getCurrentTurn() -> getTurn(), turn is increased at ↵Jérémy Zurcher6-16/+9
turn start
2016-01-27add Backend, DesktopBackend, AndroidBackendJérémy Zurcher6-8/+47
2016-01-25build.gradle: upgrade to libgdx 1.9.0Jérémy Zurcher1-1/+1
2016-01-25add ctrl/PvPJérémy Zurcher3-1/+30
2016-01-25Ctrl: add abstract init() and processTurn()Jérémy Zurcher4-3/+12
2016-01-24remove useless import statementsJérémy Zurcher3-3/+0
2016-01-24Order,OrderList: this.player goes from Order to OrderListJérémy Zurcher3-17/+17
2016-01-24engine.Order, engine.OrderList, game.Command -> game.Order, game.OrderListJérémy Zurcher5-87/+65
2016-01-24Battle: setup return StateType, calls hud.update() when players are setJérémy Zurcher3-15/+19
2016-01-24Battle: merge start() into setup()Jérémy Zurcher5-36/+47
2016-01-24Battles: use add(int, int) instead of add(map.getHex(int, int))Jérémy Zurcher2-25/+25
2016-01-24Zone: add method add(int, int)Jérémy Zurcher2-1/+6
2016-01-24update gdx-sqlite jarsJérémy Zurcher3-0/+0
2016-01-24Command: add hq attribute in toJsonJérémy Zurcher1-0/+1
2016-01-24BattleCommon: add getWinner(int)Jérémy Zurcher3-40/+27
2016-01-23increase code versionv21Jérémy Zurcher2-2/+2