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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-24 20:00:42 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-24 20:00:42 +0100
commit6ed8291b0b11c9f1b29e1e60390bd29f6bb3be2c (patch)
treeb4d68a29b52c9d90ea050bbde73acf86af81b4df
parent0d21b8a92b1df2b8765cc1802e0b8c7f48cd4745 (diff)
downloadRustAndDust-6ed8291b0b11c9f1b29e1e60390bd29f6bb3be2c.zip
RustAndDust-6ed8291b0b11c9f1b29e1e60390bd29f6bb3be2c.tar.gz
Battle: merge start() into setup()
-rw-r--r--core/src/ch/asynk/rustanddust/game/Battle.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java1
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/Battle00.java29
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java23
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleTest.java28
5 files changed, 47 insertions, 36 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Battle.java b/core/src/ch/asynk/rustanddust/game/Battle.java
index 8be82c1..5b1451e 100644
--- a/core/src/ch/asynk/rustanddust/game/Battle.java
+++ b/core/src/ch/asynk/rustanddust/game/Battle.java
@@ -21,8 +21,6 @@ public interface Battle
public Map setup();
- public void start();
-
public boolean actionDone();
public boolean turnDone();
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 302ca87..257df35 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -85,7 +85,6 @@ public abstract class Ctrl implements Disposable
this.hud = new Hud(game);
StateCommon.set(game);
- battle.start();
hud.update();
setState(battle.getState());
diff --git a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
index 335ee57..c8564fe 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
@@ -32,16 +32,6 @@ public class Battle00 extends BattleCommon
}
@Override
- public void start()
- {
- map.actionDone();
- map.turnDone();
- usPlayer.turnEnd();
- gePlayer.turnEnd();
- currentPlayer = usPlayer;
- }
-
- @Override
public Player getWinner()
{
return getWinner(8);
@@ -54,14 +44,21 @@ public class Battle00 extends BattleCommon
}
@Override
- public Map setup()
+ protected Player getFirstPlayer()
{
- super.setup();
+ return usPlayer;
+ }
+ @Override
+ protected void setupMap()
+ {
map.addHoldObjective(5, 2, Army.NONE);
map.addObjective(11, 7, Army.US);
+ }
- currentPlayer = usPlayer;
+ @Override
+ protected void setupUS()
+ {
setUnit(map, usPlayer, UnitId.US_AT_GUN, 11, 7, Orientation.SOUTH, null);
Zone usEntry = new Zone(map, 10);
@@ -85,7 +82,11 @@ public class Battle00 extends BattleCommon
addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE);
addReinforcement(usPlayer, usEntry, UnitId.US_PERSHING);
addReinforcement(usPlayer, usEntry, UnitId.US_PRIEST);
+ }
+ @Override
+ protected void setupGE()
+ {
Zone geEntry = new Zone(map, 8);
geEntry.orientation = Orientation.NORTH;
geEntry.add(4, 8);
@@ -104,7 +105,5 @@ public class Battle00 extends BattleCommon
addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);
addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);
addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE);
-
- return this.map;
}
}
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
index 2f57d95..ff72408 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java
@@ -34,7 +34,11 @@ public abstract class BattleCommon implements Battle
protected HashMap<Unit, Zone> unitEntry = new HashMap<Unit, Zone>();
protected HashMap<Unit, Zone> unitExit = new HashMap<Unit, Zone>();
- public abstract Player getWinner();
+ protected abstract Player getWinner();
+ protected abstract void setupMap();
+ protected abstract void setupUS();
+ protected abstract void setupGE();
+ protected abstract Player getFirstPlayer();
private int d6()
{
@@ -91,8 +95,21 @@ public abstract class BattleCommon implements Battle
public Map setup()
{
this.map = factory.getMap(mapType);
- this.usPlayer = factory.getPlayer(Army.US);
- this.gePlayer = factory.getPlayer(Army.GE);
+ setupMap();
+
+ this.currentPlayer = this.usPlayer = factory.getPlayer(Army.US);
+ setupUS();
+ map.actionDone();
+ currentPlayer.turnEnd();
+ map.turnDone();
+
+ this.currentPlayer = this.gePlayer = factory.getPlayer(Army.GE);
+ setupGE();
+ map.actionDone();
+ currentPlayer.turnEnd();
+ map.turnDone();
+
+ this.currentPlayer = getFirstPlayer();
return this.map;
}
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
index 11af25e..d5cb9a9 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
@@ -29,19 +29,15 @@ public class BattleTest extends BattleCommon
}
@Override
- public void start()
+ public Player getWinner()
{
- map.actionDone();
- map.turnDone();
- usPlayer.turnEnd();
- gePlayer.turnEnd();
- currentPlayer = gePlayer;
+ return getWinner(4);
}
@Override
- public Player getWinner()
+ protected Player getFirstPlayer()
{
- return getWinner(4);
+ return gePlayer;
}
@Override
@@ -62,16 +58,17 @@ public class BattleTest extends BattleCommon
}
@Override
- public Map setup()
+ protected void setupMap()
{
- super.setup();
-
map.addObjective(5, 2, Army.NONE);
map.addHoldObjective(5, 3, Army.NONE);
map.addObjective(3, 4, Army.NONE);
map.addHoldObjective(3, 3, Army.NONE);
+ }
- currentPlayer = gePlayer;
+ @Override
+ protected void setupGE()
+ {
setUnit(map, gePlayer, UnitId.GE_WESPE, 6, 8, Orientation.NORTH, null);
setUnit(map, gePlayer, UnitId.GE_TIGER, 5, 2, Orientation.NORTH, null);
setUnit(map, gePlayer, UnitId.GE_PANZER_IV, 4, 5, Orientation.NORTH_WEST, null);
@@ -86,8 +83,11 @@ public class BattleTest extends BattleCommon
geEntry.add(3, 4);
addEntryZone(geEntry);
addReinforcement(gePlayer, geEntry, UnitId.GE_AT_GUN);
+ }
- currentPlayer = usPlayer;
+ @Override
+ protected void setupUS()
+ {
usExit = new Zone(map, 9);
usExit.orientation = Orientation.NORTH;
usExit.add(11, 4);
@@ -103,7 +103,5 @@ public class BattleTest extends BattleCommon
setUnit(map, usPlayer, UnitId.US_PERSHING, 6, 5, Orientation.SOUTH, usExit);
setUnit(map, usPlayer, UnitId.US_INFANTRY, 5, 3, Orientation.NORTH_EAST, usExit);
setUnit(map, usPlayer, UnitId.US_AT_GUN, 6, 1, Orientation.SOUTH, usExit);
-
- return this.map;
}
}