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-rw-r--r--core/src/ch/asynk/rustanddust/util/DB.java9
1 files changed, 5 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/util/DB.java b/core/src/ch/asynk/rustanddust/util/DB.java
index c386efc..ccbdced 100644
--- a/core/src/ch/asynk/rustanddust/util/DB.java
+++ b/core/src/ch/asynk/rustanddust/util/DB.java
@@ -70,8 +70,8 @@ public class DB
private static final String INSERT_GAME = "insert or ignore into games(_p1,_p2,_b,m) values (%d,%d,%d,%d);";
private static final String GET_GAME_ID = "select _id from games where _p1=%d and _p2=%d and _b=%d and m=%d;";
private static final String GET_GAME_ID2 = "select _id from games where _b=%d and m=%d;";
- private static final String INSERT_TURN = "insert into turns(_g,_p,hash,payload) values (%d,%d,'%s','%s'); update games set ts=current_timestamp where _id=%d;";
- private static final String INSERT_STATE = "insert or replace into states(_g,hash,payload) values (%d,'%s','%s'); update games set ts=current_timestamp where _id=%d;";
+ private static final String INSERT_TURN = "insert into turns(_g,_p,hash,payload) values (%d,%d,'%s','%s');";
+ private static final String INSERT_STATE = "insert or replace into states(_g,hash,payload) values (%d,'%s','%s');";
private static final String UPDATE_GAME = "update games set _p1=%d, _p2=%d, ts=current_timestamp where _id=%d;";
private static final String GET_STATE = "select payload from states where _g=%d;";
private static final String GET_GAMES = "select g.*, p1.name, p2.name, b.name from games g inner join players p1 on (g._p1=p1._id) inner join players p2 on (g._p2=p2._id) inner join battles b on (g._b=b._id);";
@@ -212,12 +212,13 @@ public class DB
return getGameId(you, opponent, battle, mode);
}
- public boolean storeTurn(int game, int player, String payload)
+ public boolean storeTurn(int game, int p1, int p2, String payload)
{
try {
String hash = getDigest(payload);
if (hash == null) return false;
- exec(String.format(INSERT_TURN, game, player, hash, payload, game));
+ exec(String.format(INSERT_TURN, game, p1, hash, payload, game));
+ exec(String.format(UPDATE_GAME, p1, p2, game));
} catch (SQLiteGdxException e) {
RustAndDust.error("storeTurn");
return false;