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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java23
1 files changed, 11 insertions, 12 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index 736a499..ee52985 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -48,7 +48,7 @@ public class GameScreen implements Screen
private final FitViewport mapViewport;
private final Batch mapBatch;
- private final ShapeRenderer debugShapes;
+ private ShapeRenderer debugShapes = null;
private final TankOnTank game;
private GameFactory factory;
@@ -56,11 +56,9 @@ public class GameScreen implements Screen
private Hud hud;
private GameCtrl ctrl;
- private Vector2 screenToWorld = new Vector2(); // ratio
- private Vector3 touchPos = new Vector3(); // world coordinates
- private Vector2 dragPos = new Vector2(); // screen coordinates
-
- private GridPoint2 cell = new GridPoint2(-1, -1); // current map cell
+ private Vector2 dragPos = new Vector2();
+ private Vector3 touchPos = new Vector3();
+ private Vector2 screenToWorld = new Vector2();
public GameScreen(final TankOnTank game)
{
@@ -74,7 +72,6 @@ public class GameScreen implements Screen
virtualWidth = map.getWidth();
virtualHeight = map.getHeight();
- mapBatch = new SpriteBatch();
cam = new OrthographicCamera(virtualWidth, virtualHeight);
cam.setToOrtho(false);
mapViewport = new FitViewport(virtualWidth, virtualHeight, cam);
@@ -82,9 +79,10 @@ public class GameScreen implements Screen
ctrl = new GameCtrl(map);
+ mapBatch = new SpriteBatch();
+ if (DEBUG) debugShapes = new ShapeRenderer();
+
factory.fakeSetup(map);
- // DEBUG
- debugShapes = new ShapeRenderer();
Gdx.input.setInputProcessor(getMultiplexer());
}
@@ -151,7 +149,8 @@ public class GameScreen implements Screen
private void unproject(int x, int y, Vector3 v)
{
- cam.unproject(v.set(x, y, 0), mapViewport.getScreenX(), mapViewport.getScreenY(), mapViewport.getScreenWidth(), mapViewport.getScreenHeight());
+ cam.unproject(v.set(x, y, 0), mapViewport.getScreenX(), mapViewport.getScreenY(),
+ mapViewport.getScreenWidth(), mapViewport.getScreenHeight());
}
private void clampCameraPos()
@@ -196,7 +195,7 @@ public class GameScreen implements Screen
// Gdx.app.debug("GameScreen", "resize (" + width + "," + height + ")");
mapViewport.update(width, height);
- maxZoomOut = Math.min((map.getWidth() / cam.viewportWidth), (map.getHeight() / cam.viewportHeight));
+ maxZoomOut = Math.min((virtualWidth / cam.viewportWidth), (virtualHeight / cam.viewportHeight));
cam.zoom = MathUtils.clamp(cam.zoom, ZOOM_IN_MAX, maxZoomOut);
screenToWorld.set((cam.viewportWidth / width), (cam.viewportHeight / height));
@@ -211,7 +210,7 @@ public class GameScreen implements Screen
factory.dispose();
game.unloadAssets();
mapBatch.dispose();
- debugShapes.dispose();
+ if (DEBUG) debugShapes.dispose();
}
@Override