diff options
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/rustanddust/RustAndDust.java | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/RustAndDust.java b/core/src/ch/asynk/rustanddust/RustAndDust.java index 52732a3..9c91efe 100644 --- a/core/src/ch/asynk/rustanddust/RustAndDust.java +++ b/core/src/ch/asynk/rustanddust/RustAndDust.java @@ -4,9 +4,12 @@ import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Game; import com.badlogic.gdx.assets.AssetManager; import com.badlogic.gdx.audio.Sound; +import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.TextureAtlas; +import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator; +import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFontParameter; import ch.asynk.rustanddust.screens.MenuScreen; import ch.asynk.rustanddust.screens.GameScreen; @@ -146,8 +149,13 @@ public class RustAndDust extends Game manager.load("data/ui.atlas", TextureAtlas.class); manager.finishLoading(); uiAtlas = manager.get("data/ui.atlas", TextureAtlas.class); - fontB = new BitmapFont(Gdx.files.internal("skin/veteran.fnt"), uiAtlas.findRegion("veteran-black")); - fontW = new BitmapFont(Gdx.files.internal("skin/veteran.fnt"), uiAtlas.findRegion("veteran-white")); + FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("skin/veteran-typewriter.ttf")); + FreeTypeFontParameter parameter = new FreeTypeFontParameter(); + parameter.size = 20; + parameter.color = Color.BLACK; + fontB = generator.generateFont(parameter); + parameter.color = Color.WHITE; + fontW = generator.generateFont(parameter); } private void unloadUiAssets() |