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RustAndDust
PvP
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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Commit message
Author
Age
PvP
Hud: fix stack.get(0) -> stack.getTop()
Jérémy Zurcher
9 years
keep
WIP
Jérémy Zurcher
9 years
master
comment off android 2 player WIP
Jérémy Zurcher
5 years
server
WIP
Jérémy Zurcher
9 years
units1
assets: work on us tanks
Jérémy Zurcher
9 years
Tag
Download
Author
Age
v31
RustAndDust-31.zip
RustAndDust-31.tar.gz
Jérémy Zurcher
9 years
v30
RustAndDust-30.zip
RustAndDust-30.tar.gz
Jérémy Zurcher
9 years
v29
RustAndDust-29.zip
RustAndDust-29.tar.gz
Jérémy Zurcher
9 years
v28
RustAndDust-28.zip
RustAndDust-28.tar.gz
Jérémy Zurcher
9 years
v27
RustAndDust-27.zip
RustAndDust-27.tar.gz
Jérémy Zurcher
9 years
v26
RustAndDust-26.zip
RustAndDust-26.tar.gz
Jérémy Zurcher
9 years
v25
RustAndDust-25.zip
RustAndDust-25.tar.gz
Jérémy Zurcher
9 years
v24
RustAndDust-24.zip
RustAndDust-24.tar.gz
Jérémy Zurcher
9 years
v23
RustAndDust-23.zip
RustAndDust-23.tar.gz
Jérémy Zurcher
9 years
v22
RustAndDust-22.zip
RustAndDust-22.tar.gz
Jérémy Zurcher
9 years
[...]
Age
Commit message
Author
Files
Lines
2016-01-04
increase code release
v17
Jérémy Zurcher
2
-2
/
+2
2016-01-04
StateMove: fix checkExit(Hex) usage, and path building
Jérémy Zurcher
1
-15
/
+20
2016-01-04
PathBuilder: factorise best(Path, Path) out of chooseBest() and chooseExit()
Jérémy Zurcher
1
-16
/
+17
2016-01-04
PathBuilder: replace setExit(Orientation) with chooseExit(Orientation)
Jérémy Zurcher
3
-16
/
+41
2016-01-04
PathBuilder: factorise keepOnly(Path) out of choosBest() and chooseShortest()
Jérémy Zurcher
1
-12
/
+11
2016-01-04
PathBuilder: use getPaths()
Jérémy Zurcher
1
-11
/
+13
2016-01-04
PathBuilder: factorise getPaths(...) out of canExit()
Jérémy Zurcher
1
-7
/
+8
2016-01-04
PathBuilder: factorise pathCanExit(...) out of canExit()
Jérémy Zurcher
1
-4
/
+10
2016-01-04
assets: shrink exit to see move overlay
Jérémy Zurcher
3
-3
/
+3
2016-01-04
StateMove: split checkExit() -> inplace | from hex
Jérémy Zurcher
1
-5
/
+14
[...]
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