diff options
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/Zone.java (renamed from core/src/ch/asynk/tankontank/engine/EntryPoint.java) | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCommon.java | 28 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java | 19 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java | 10 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java | 10 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java | 14 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 26 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateMove.java | 1 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateReinforcement.java | 24 |
10 files changed, 70 insertions, 70 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/EntryPoint.java b/core/src/ch/asynk/tankontank/engine/Zone.java index adab84c..f0c957b 100644 --- a/core/src/ch/asynk/tankontank/engine/EntryPoint.java +++ b/core/src/ch/asynk/tankontank/engine/Zone.java @@ -1,11 +1,11 @@ package ch.asynk.tankontank.engine; -public class EntryPoint extends TileSet +public class Zone extends TileSet { public int allowedMoves; public Orientation orientation; - public EntryPoint(Board board, int n) + public Zone(Board board, int n) { super(board, n); } diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index cffbc75..99b51a0 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -1,6 +1,6 @@ package ch.asynk.tankontank.game; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Player; import ch.asynk.tankontank.game.hud.Position; @@ -19,7 +19,7 @@ public interface Battle public boolean getReinforcement(Ctrl ctrl, Map map); - public EntryPoint getEntryPoint(Unit unit); + public Zone getEntryZone(Unit unit); public Position getHudPosition(Player player); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java index 49aa52c..0a87de0 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java @@ -5,7 +5,7 @@ import java.util.HashMap; import java.util.ArrayList; import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.game.Army; import ch.asynk.tankontank.game.Battle; import ch.asynk.tankontank.game.Player; @@ -21,9 +21,9 @@ public abstract class BattleCommon implements Battle protected Factory factory; protected Player usPlayer; protected Player gePlayer; - protected ArrayList<EntryPoint> entryPoints = new ArrayList<EntryPoint>(); - protected ArrayList<EntryPoint> exitPoints = new ArrayList<EntryPoint>(); - protected HashMap<Unit, EntryPoint> pawnEntry = new HashMap<Unit, EntryPoint>(); + protected ArrayList<Zone> entryZone = new ArrayList<Zone>(); + protected ArrayList<Zone> exitZone = new ArrayList<Zone>(); + protected HashMap<Unit, Zone> unitEntry = new HashMap<Unit, Zone>(); protected TileSet objectives; public BattleCommon(Factory factory) @@ -48,31 +48,31 @@ public abstract class BattleCommon implements Battle return description; } - public EntryPoint getEntryPoint(Unit unit) + public Zone getEntryZone(Unit unit) { - return pawnEntry.get(unit); + return unitEntry.get(unit); } - public void addEntryPoint(EntryPoint entry) + public void addEntryZone(Zone entry) { - entryPoints.add(entry); + entryZone.add(entry); } - public void addExitPoint(EntryPoint exit) + public void addExitZone(Zone exit) { - exitPoints.add(exit); + exitZone.add(exit); } - public void addReinforcement(Player player, EntryPoint entryPoint, UnitId unitId) + public void addReinforcement(Player player, Zone entryZone, UnitId unitId) { - addReinforcement(player, entryPoint, unitId, false); + addReinforcement(player, entryZone, unitId, false); } - public void addReinforcement(Player player, EntryPoint entryPoint, UnitId unitId, boolean ace) + public void addReinforcement(Player player, Zone entryZone, UnitId unitId, boolean ace) { Unit unit = factory.getUnit(unitId); unit.setAce(ace); player.addReinforcement(unit); - pawnEntry.put(unit, entryPoint); + unitEntry.put(unit, entryZone); } } diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java index 361e6e0..5f5f1df 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.engine.Orientation; public class BattleCounterAttack extends BattleCommon @@ -70,7 +70,7 @@ public class BattleCounterAttack extends BattleCommon if (ctrl.player.getTurn() != 5) return false; - EntryPoint usEntry = new EntryPoint(map, 9); + Zone usEntry = new Zone(map, 9); usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s); usEntry.add(map.getHex(9, 0)); usEntry.add(map.getHex(9, 1)); @@ -81,7 +81,7 @@ public class BattleCounterAttack extends BattleCommon usEntry.add(map.getHex(12, 6)); usEntry.add(map.getHex(12, 7)); usEntry.add(map.getHex(13, 8)); - addEntryPoint(usEntry); + addEntryZone(usEntry); addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); @@ -110,7 +110,7 @@ public class BattleCounterAttack extends BattleCommon Player gePlayer = ctrl.getPlayer(Army.GE); Player usPlayer = ctrl.getPlayer(Army.US); - EntryPoint geEntry = new EntryPoint(map, 18); + Zone geEntry = new Zone(map, 18); geEntry.orientation = Orientation.NORTH; for (int i = 0; i < 2; i++) { geEntry.add(map.getHex((1 + i), 0)); @@ -123,7 +123,7 @@ public class BattleCounterAttack extends BattleCommon geEntry.add(map.getHex((4 + i), 7)); geEntry.add(map.getHex((5 + i), 8)); } - addEntryPoint(geEntry); + addEntryZone(geEntry); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -136,7 +136,7 @@ public class BattleCounterAttack extends BattleCommon addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); - EntryPoint geExit = new EntryPoint(map, 9); + Zone geExit = new Zone(map, 9); geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); geExit.add(map.getHex(9, 0)); geExit.add(map.getHex(9, 1)); @@ -147,9 +147,9 @@ public class BattleCounterAttack extends BattleCommon geExit.add(map.getHex(12, 6)); geExit.add(map.getHex(12, 7)); geExit.add(map.getHex(13, 8)); - addExitPoint(geExit); + addExitZone(geExit); - EntryPoint usEntry = new EntryPoint(map, 36); + Zone usEntry = new Zone(map, 36); usEntry.orientation = Orientation.SOUTH; for (int i = 0; i < 4; i++) { usEntry.add(map.getHex((6 + i), 0)); @@ -162,7 +162,7 @@ public class BattleCounterAttack extends BattleCommon usEntry.add(map.getHex((9 + i), 7)); usEntry.add(map.getHex((10 + i), 8)); } - addEntryPoint(usEntry); + addEntryZone(usEntry); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); @@ -170,6 +170,5 @@ public class BattleCounterAttack extends BattleCommon addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN_HQ); addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN); - } } diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java index ef5f79b..992c81a 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.engine.Orientation; public class BattleFrontalAssault extends BattleCommon @@ -99,7 +99,7 @@ public class BattleFrontalAssault extends BattleCommon objectives.add(map.getHex(6, 1)); objectives.enable(Hex.OBJECTIVE, true); - EntryPoint geEntry = new EntryPoint(map, 38); + Zone geEntry = new Zone(map, 38); geEntry.orientation = Orientation.NORTH_WEST; for (int i = 2; i < 12; i++) geEntry.add(map.getHex(i, 4)); @@ -109,7 +109,7 @@ public class BattleFrontalAssault extends BattleCommon geEntry.add(map.getHex(i, 2)); for (int i = 1; i < 10; i++) geEntry.add(map.getHex(i, 1)); - addEntryPoint(geEntry); + addEntryZone(geEntry); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -120,13 +120,13 @@ public class BattleFrontalAssault extends BattleCommon addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - EntryPoint usEntry = new EntryPoint(map, 19); + Zone usEntry = new Zone(map, 19); usEntry.orientation = Orientation.SOUTH_EAST; for (int i = 4; i < 14; i++) usEntry.add(map.getHex(i, 8)); for (int i = 4; i < 13; i++) usEntry.add(map.getHex(i, 7)); - addEntryPoint(usEntry); + addEntryZone(usEntry); addReinforcement(usPlayer, usEntry, UnitId.US_PRIEST); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java index 253bf90..4ab72a3 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.engine.Orientation; public class BattleHeadToHead extends BattleCommon @@ -105,7 +105,7 @@ public class BattleHeadToHead extends BattleCommon objectives.add(map.getHex(6, 1)); objectives.enable(Hex.OBJECTIVE, true); - EntryPoint geEntry = new EntryPoint(map, 9); + Zone geEntry = new Zone(map, 9); geEntry.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); geEntry.add(map.getHex(0, 0)); geEntry.add(map.getHex(1, 1)); @@ -116,7 +116,7 @@ public class BattleHeadToHead extends BattleCommon geEntry.add(map.getHex(3, 6)); geEntry.add(map.getHex(4, 7)); geEntry.add(map.getHex(4, 8)); - addEntryPoint(geEntry); + addEntryZone(geEntry); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); @@ -128,7 +128,7 @@ public class BattleHeadToHead extends BattleCommon addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - EntryPoint usEntry = new EntryPoint(map, 9); + Zone usEntry = new Zone(map, 9); usEntry.allowedMoves = (Orientation.SOUTH.s | Orientation.SOUTH_EAST.s | Orientation.SOUTH_WEST.s); usEntry.add(map.getHex(9, 0)); usEntry.add(map.getHex(9, 1)); @@ -139,7 +139,7 @@ public class BattleHeadToHead extends BattleCommon usEntry.add(map.getHex(12, 6)); usEntry.add(map.getHex(12, 7)); usEntry.add(map.getHex(13, 8)); - addEntryPoint(usEntry); + addEntryZone(usEntry); addReinforcement(usPlayer, usEntry, UnitId.US_PRIEST); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java index c623ce3..74e23ac 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleLastStand.java @@ -11,7 +11,7 @@ import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.engine.Tile; import ch.asynk.tankontank.engine.TileSet; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.engine.Orientation; public class BattleLastStand extends BattleCommon @@ -107,7 +107,7 @@ public class BattleLastStand extends BattleCommon objectives.add(map.getHex(1, 2)); objectives.enable(Hex.OBJECTIVE, true); - EntryPoint geEntry = new EntryPoint(map, 7); + Zone geEntry = new Zone(map, 7); geEntry.orientation = Orientation.NORTH; geEntry.add(map.getHex(5, 5)); geEntry.add(map.getHex(4, 4)); @@ -116,13 +116,13 @@ public class BattleLastStand extends BattleCommon geEntry.add(map.getHex(6, 4)); geEntry.add(map.getHex(6, 5)); geEntry.add(map.getHex(5, 4)); - addEntryPoint(geEntry); + addEntryZone(geEntry); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER, true); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); - geEntry = new EntryPoint(map, 32); + geEntry = new Zone(map, 32); geEntry.orientation = Orientation.NORTH; for (int i = 0; i < 4; i++) { geEntry.add(map.getHex(i, 0)); @@ -137,12 +137,12 @@ public class BattleLastStand extends BattleCommon geEntry.add(map.getHex((i + 3), 5)); geEntry.add(map.getHex((i + 4), 7)); } - addEntryPoint(geEntry); + addEntryZone(geEntry); addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); - EntryPoint usEntry = new EntryPoint(map, 11); + Zone usEntry = new Zone(map, 11); usEntry.orientation = Orientation.SOUTH; usEntry.add(map.getHex(9, 0)); usEntry.add(map.getHex(9, 1)); @@ -155,7 +155,7 @@ public class BattleLastStand extends BattleCommon usEntry.add(map.getHex(13, 8)); usEntry.add(map.getHex(10, 4)); usEntry.add(map.getHex(11, 6)); - addEntryPoint(usEntry); + addEntryZone(usEntry); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE); diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index a30d59c..c3944bc 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -1,7 +1,7 @@ package ch.asynk.tankontank.game.states; import ch.asynk.tankontank.engine.Orientation; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.engine.PawnSet; import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.Unit; @@ -12,7 +12,7 @@ import ch.asynk.tankontank.TankOnTank; public class StateDeployment extends StateCommon { private boolean done; - private EntryPoint entryPoint; + private Zone entryZone; private PawnSet deployedUnits = new PawnSet(map, 10); @Override @@ -21,7 +21,7 @@ public class StateDeployment extends StateCommon if (selectedHex != null) map.unselectHex(selectedHex); done = false; - entryPoint = null; + entryZone = null; selectedHex = null; ctrl.hud.actionButtons.hide(); ctrl.hud.playerInfo.unitDock.show(); @@ -33,8 +33,8 @@ public class StateDeployment extends StateCommon { if (selectedHex != null) map.unselectHex(selectedHex); - if (entryPoint != null) - entryPoint.enable(Hex.AREA, false); + if (entryZone != null) + entryZone.enable(Hex.AREA, false); ctrl.hud.playerInfo.unitDock.hide(); } @@ -68,8 +68,8 @@ public class StateDeployment extends StateCommon Orientation o = Orientation.fromAdj(selectedHex, upHex); if (o != Orientation.KEEP) doRotation(o); - } else if (!done && (entryPoint != null) && (upHex != null)) { - if (upHex.isEmpty() && entryPoint.contains(upHex)) + } else if (!done && (entryZone != null) && (upHex != null)) { + if (upHex.isEmpty() && entryZone.contains(upHex)) unitEnter(activeUnit); } else { unit = downHex.getUnit(); @@ -84,9 +84,9 @@ public class StateDeployment extends StateCommon private void changeUnit(Unit unit) { activeUnit = unit; - if (entryPoint != null) entryPoint.enable(Hex.AREA, false); - entryPoint = ctrl.battle.getEntryPoint(activeUnit); - entryPoint.enable(Hex.AREA, true); + if (entryZone != null) entryZone.enable(Hex.AREA, false); + entryZone = ctrl.battle.getEntryZone(activeUnit); + entryZone.enable(Hex.AREA, true); } private void undo() @@ -105,9 +105,9 @@ public class StateDeployment extends StateCommon selectedUnit = unit; selectedHex = upHex; ctrl.player.unitEntry(unit); - map.enterBoard(unit, upHex, entryPoint.orientation); + map.enterBoard(unit, upHex, entryZone.orientation); deployedUnits.add(unit); - entryPoint.enable(Hex.AREA, false); + entryZone.enable(Hex.AREA, false); showRotation(); ctrl.hud.update(); } @@ -128,7 +128,7 @@ public class StateDeployment extends StateCommon selectedUnit.setRotation(o.r()); ctrl.hud.actionButtons.hide(); ctrl.hud.playerInfo.unitDock.show(); - entryPoint = null; + entryZone = null; activeUnit = null; selectedUnit = null; if (ctrl.checkDeploymentDone()) { diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index 3d3dbe0..a6747d0 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -1,5 +1,6 @@ package ch.asynk.tankontank.game.states; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.hud.ActionButtons.Buttons; diff --git a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java index 33668db..634ee00 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java +++ b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java @@ -1,13 +1,13 @@ package ch.asynk.tankontank.game.states; -import ch.asynk.tankontank.engine.EntryPoint; +import ch.asynk.tankontank.engine.Zone; import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.hud.ActionButtons.Buttons; public class StateReinforcement extends StateCommon { - private EntryPoint entryPoint; + private Zone entryZone; @Override public void enter(StateType prevState) @@ -15,7 +15,7 @@ public class StateReinforcement extends StateCommon map.clearAll(); if (selectedHex != null) map.unselectHex(selectedHex); - entryPoint = null; + entryZone = null; selectedHex = null; ctrl.hud.playerInfo.unitDock.show(); } @@ -25,8 +25,8 @@ public class StateReinforcement extends StateCommon { if (selectedHex != null) map.unselectHex(selectedHex); - if (entryPoint != null) - entryPoint.enable(Hex.AREA, false); + if (entryZone != null) + entryZone.enable(Hex.AREA, false); ctrl.hud.playerInfo.unitDock.hide(); } @@ -53,7 +53,7 @@ public class StateReinforcement extends StateCommon Unit unit = ctrl.hud.playerInfo.unitDock.selectedUnit; if ((unit != null) && (unit != activeUnit)) changeUnit(unit); - else if ((entryPoint != null) && upHex.isEmpty() && entryPoint.contains(upHex)) + else if ((entryZone != null) && upHex.isEmpty() && entryZone.contains(upHex)) unitEnter(activeUnit); else ctrl.setState(StateType.SELECT); @@ -62,10 +62,10 @@ public class StateReinforcement extends StateCommon private void changeUnit(Unit unit) { activeUnit = unit; - if (entryPoint != null) - entryPoint.enable(Hex.AREA, false); - entryPoint = ctrl.battle.getEntryPoint(activeUnit); - entryPoint.enable(Hex.AREA, true); + if (entryZone != null) + entryZone.enable(Hex.AREA, false); + entryZone = ctrl.battle.getEntryZone(activeUnit); + entryZone.enable(Hex.AREA, true); ctrl.hud.actionButtons.show(((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); } @@ -74,9 +74,9 @@ public class StateReinforcement extends StateCommon selectedUnit = unit; selectedHex = upHex; map.selectHex(selectedHex); - entryPoint.enable(Hex.AREA, false); + entryZone.enable(Hex.AREA, false); ctrl.player.unitEntry(unit); - if (map.enterBoard(unit, upHex, entryPoint.allowedMoves)) { + if (map.enterBoard(unit, upHex, entryZone.allowedMoves)) { if (unit.getMovementPoints() > 0) ctrl.setState(StateType.MOVE); else |