diff options
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 3 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleFake.java | 30 |
3 files changed, 34 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index 2f13108..e59db41 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -14,5 +14,5 @@ public interface Battle public void setup(Map map, Player firstPlayer, Player secondPlayer); - // public boolean checkVictory(Map map, Player player); + public boolean checkVictory(Ctrl ctrl); } diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index f7b1b9c..6957c5e 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -96,6 +96,9 @@ public class Ctrl implements Disposable private void nextPlayer() { + if (battle.checkVictory(this)) { + // TODO goto victory State + } player.turnEnd(); Player tmp = player; player = opponent; diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java index da298c1..fc6e922 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java @@ -4,9 +4,11 @@ import java.util.Random; import com.badlogic.gdx.math.GridPoint2; +import ch.asynk.tankontank.game.Ctrl; import ch.asynk.tankontank.game.Map; import ch.asynk.tankontank.game.Army; import ch.asynk.tankontank.game.Player; +import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.engine.Orientation; @@ -18,6 +20,30 @@ public class BattleFake extends BattleCommon randomizeArmies(); } + public boolean checkVictory(Ctrl ctrl) + { + if (ctrl.opponent.unitsLeft() == 0) + return true; + + if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10)) + return false; + + Unit unit; + int objectives = 0; + + unit = ctrl.map.getHex(7, 7).getUnit(); + if ((unit != null) && (!ctrl.player.isEnemy(unit))) + objectives += 1; + unit = ctrl.map.getHex(6, 4).getUnit(); + if ((unit != null) && (!ctrl.player.isEnemy(unit))) + objectives += 1; + unit = ctrl.map.getHex(6, 1).getUnit(); + if ((unit != null) && (!ctrl.player.isEnemy(unit))) + objectives += 1; + + return (objectives > 1); + } + @Override public Map getMap() { @@ -50,6 +76,10 @@ public class BattleFake extends BattleCommon gePlayer = a; } + map.showObjective(map.getHex(7, 7)); + map.showObjective(map.getHex(6, 4)); + map.showObjective(map.getHex(6, 1)); + Orientation o = Orientation.NORTH; gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHex(4, 7), o)); gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHex(3, 6), o)); |