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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateAttack.java1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java
index 9937913..91d6249 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java
@@ -84,6 +84,7 @@ public class StateAttack extends StateCommon
System.err.print(" attack (" + from.x + ";" + from.y + ") -> (" + to.x + ";" + to.y + ") : 2D6 -> (" + d1 + " + " + d2 + ")");
if (map.attackPawn(selectedPawn, activePawn, from, to, d1 + d2))
ctrl.player.casualty(activePawn);
+ map.showTarget(to, false);
ctrl.setState(StateType.ANIMATION);
super.done();