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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java7
1 files changed, 4 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index 6204446..3d82ab9 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -32,6 +32,7 @@ import ch.asynk.tankontank.game.GameFactory;
import ch.asynk.tankontank.game.GameFactory.UnitType;
import ch.asynk.tankontank.game.Map;
+import ch.asynk.tankontank.engine.Board;
import ch.asynk.tankontank.engine.Pawn;
public class GameScreen implements Screen
@@ -79,7 +80,7 @@ public class GameScreen implements Screen
debugShapes = new ShapeRenderer();
- Pawn.Orientation o = Pawn.Orientation.EAST;
+ Board.Orientation o = Board.Orientation.NORTH;
addUnit(1, 7, o, UnitType.GE_AT_GUN);
addUnit(1, 6, o, UnitType.GE_INFANTRY);
addUnit(1, 5, o, UnitType.GE_KINGTIGER);
@@ -88,7 +89,7 @@ public class GameScreen implements Screen
addUnit(1, 2, o, UnitType.GE_TIGER);
addUnit(1, 1, o, UnitType.GE_WESPE);
- o = Pawn.Orientation.WEST;
+ o = Board.Orientation.SOUTH;
addUnit(9, 7, o, UnitType.US_AT_GUN);
addUnit(9, 6, o, UnitType.US_INFANTRY);
addUnit(9, 5, o, UnitType.US_PERSHING);
@@ -104,7 +105,7 @@ public class GameScreen implements Screen
Gdx.input.setInputProcessor(getMultiplexer());
}
- private void addUnit(int col, int row, Pawn.Orientation o, UnitType t)
+ private void addUnit(int col, int row, Board.Orientation o, UnitType t)
{
Pawn p = GameFactory.getUnit(t);
map.setPawnAt(p, col, row, o);