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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index 765fae2..72a558e 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -85,7 +85,7 @@ public class GameScreen implements Screen
gameStage.addActor(selectedHex);
- Tile.Orientation o = Tile.Orientation.SOUTH_EAST;
+ Pawn.Orientation o = Pawn.Orientation.SOUTH_EAST;
addUnit(gameStage, UnitType.GE_AT_GUN, 1, 4, o);
addUnit(gameStage, UnitType.GE_INFANTRY, 2, 4, o);
addUnit(gameStage, UnitType.GE_KINGTIGER, 3, 4, o);
@@ -94,7 +94,7 @@ public class GameScreen implements Screen
addUnit(gameStage, UnitType.GE_TIGER, 6, 4, o);
addUnit(gameStage, UnitType.GE_WESPE, 7, 4, o);
- o = Tile.Orientation.NORTH_WEST;
+ o = Pawn.Orientation.NORTH_EAST;
addUnit(gameStage, UnitType.US_AT_GUN, 1, 3, o);
addUnit(gameStage, UnitType.US_INFANTRY, 2, 3, o);
addUnit(gameStage, UnitType.US_PERSHING, 3, 3, o);
@@ -110,7 +110,7 @@ public class GameScreen implements Screen
Gdx.input.setInputProcessor(getMultiplexer());
}
- private void addUnit(Stage stage, UnitType t, int col, int row, Tile.Orientation o)
+ private void addUnit(Stage stage, UnitType t, int col, int row, Pawn.Orientation o)
{
PawnImage p = GameFactory.getUnit(t);
map.setPawnAt(p, col, row, o);