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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index d7e2e4a..cf946c3 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -27,7 +27,7 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport;
import ch.asynk.tankontank.TankOnTank;
import ch.asynk.tankontank.game.Pawn;
import ch.asynk.tankontank.game.HexMap;
-import ch.asynk.tankontank.game.HexOrientation;
+import ch.asynk.tankontank.game.Hex;
import ch.asynk.tankontank.game.HexMapImage;
import ch.asynk.tankontank.game.HexMapFactory;
import ch.asynk.tankontank.game.Unit;
@@ -79,7 +79,7 @@ public class GameScreen extends AbstractScreen
UnitFactory.init(game.manager);
- HexOrientation o = HexOrientation.SOUTH_EAST;
+ Hex.Orientation o = Hex.Orientation.SOUTH_EAST;
addUnit(gameStage, UnitType.GE_AT_GUN, 1, 4, o);
addUnit(gameStage, UnitType.GE_INFANTRY, 2, 4, o);
addUnit(gameStage, UnitType.GE_KINGTIGER, 3, 4, o);
@@ -88,7 +88,7 @@ public class GameScreen extends AbstractScreen
addUnit(gameStage, UnitType.GE_TIGER, 6, 4, o);
addUnit(gameStage, UnitType.GE_WESPE, 7, 4, o);
- o = HexOrientation.NORTH_WEST;
+ o = Hex.Orientation.NORTH_WEST;
addUnit(gameStage, UnitType.US_AT_GUN, 1, 3, o);
addUnit(gameStage, UnitType.US_INFANTRY, 2, 3, o);
addUnit(gameStage, UnitType.US_PERSHING, 3, 3, o);
@@ -104,7 +104,7 @@ public class GameScreen extends AbstractScreen
Gdx.input.setInputProcessor(getMultiplexer());
}
- private void addUnit(Stage stage, UnitType t, int col, int row, HexOrientation o)
+ private void addUnit(Stage stage, UnitType t, int col, int row, Hex.Orientation o)
{
Unit u = UnitFactory.getUnit(t);
map.setPawnAt((Pawn) u, col, row, o);