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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateDeployment.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateEngage.java5
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateRotate.java5
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateSelect.java7
5 files changed, 7 insertions, 16 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
index 3a6f2a5..aad241c 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
@@ -117,8 +117,7 @@ public class StateDeployment extends StateCommon
map.selectHex(selectedHex);
map.showDirections(selectedHex);
ctrl.hud.playerInfo.unitDock.hide();
- ctrl.hud.actionButtons.show(Buttons.ROTATE.b | Buttons.ABORT.b);
- ctrl.hud.actionButtons.setOn(Buttons.ROTATE);
+ ctrl.hud.actionButtons.show(Buttons.ABORT.b);
}
private void doRotation(Orientation o)
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
index 85e6c30..55adac4 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
@@ -11,8 +11,7 @@ public class StateEngage extends StateCommon
public void enter(StateType prevState)
{
map.possibleTargets.clear();
- ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
- ctrl.hud.actionButtons.setOn(Buttons.ENGAGE);
+ ctrl.hud.actionButtons.show(ctrl.cfg.canCancel ? Buttons.ABORT.b : 0);
// activeUnit is the target
if (prevState == StateType.SELECT) {
@@ -89,7 +88,7 @@ public class StateEngage extends StateCommon
activeUnit.showTarget();
map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.units);
map.showAttackAssists();
- ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
}
else if (unit == activeUnit) {
ctrl.setState(StateType.DONE);
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index 0e83782..f7103a8 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -10,8 +10,7 @@ public class StateMove extends StateCommon
public void enter(StateType prevState)
{
boolean moreThanOne = ((map.moveableUnits.size() + map.activatedUnits.size()) > 1);
- ctrl.hud.actionButtons.show(Buttons.ROTATE.b | Buttons.MOVE.b | ((moreThanOne) ? Buttons.DONE.b : 0) | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
- ctrl.hud.actionButtons.setOn(Buttons.MOVE);
+ ctrl.hud.actionButtons.show((moreThanOne ? Buttons.DONE.b : 0) | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));
if (prevState == StateType.ESCAPE) {
if (map.possiblePaths.size() == 1)
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
index 88505dc..aa427ab 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
@@ -14,8 +14,7 @@ public class StateRotate extends StateCommon
@Override
public void enter(StateType prevState)
{
- ctrl.hud.actionButtons.show(Buttons.ROTATE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
- ctrl.hud.actionButtons.setOn(Buttons.ROTATE);
+ ctrl.hud.actionButtons.show(ctrl.cfg.canCancel ? Buttons.ABORT.b : 0);
if (activeUnit == null)
activeUnit = selectedUnit;
@@ -95,7 +94,7 @@ public class StateRotate extends StateCommon
if (ctrl.cfg.mustValidate) {
map.hideDirections(to);
map.showOrientation(to, o);
- ctrl.hud.actionButtons.show(Buttons.ROTATE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
+ ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
} else {
doRotation(o);
ctrl.setState(StateType.ANIMATION);
diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java
index 46b73c0..86139b7 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java
@@ -83,12 +83,7 @@ public class StateSelect extends StateCommon
if (moves > 0)
map.collectMoveableUnits(selectedUnit);
showPossibilities(selectedUnit);
- ctrl.hud.actionButtons.show(
- ((ctrl.player.canPromote(selectedUnit)) ? Buttons.PROMOTE.b : 0 ) |
- ((selectedUnit.canMove()) ? Buttons.ROTATE.b : 0 ) |
- ((moves > 0) ? Buttons.MOVE.b : 0 ) |
- ((targets > 0) ? Buttons.ENGAGE.b : 0)
- );
+ ctrl.hud.actionButtons.show((ctrl.player.canPromote(selectedUnit)) ? Buttons.PROMOTE.b : 0 );
} else {
ctrl.hud.actionButtons.hide();
map.clearAll();