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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateEngage.java2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
index f20bb9f..778ab03 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
@@ -56,14 +56,12 @@ public class StateEngage extends StateCommon
StateType nextState = StateType.DONE;
if (map.engageUnit(selectedUnit, activeUnit)) {
ctrl.player.wonEngagementCount += 1;
- ctrl.hud.notify(selectedUnit.engagement.calculus + " : " + activeUnit + " is destroyed");
ctrl.opponent.casualty(activeUnit);
if (map.breakUnits.size() > 0) {
nextState = StateType.BREAK;
}
} else {
ctrl.player.lostEngagementCount += 1;
- ctrl.hud.notify(selectedUnit.engagement.calculus + " : failure");
}
activeUnit.showTarget();