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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateDeployment.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateEscape.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java3
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateRotate.java3
4 files changed, 4 insertions, 8 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
index 24e8b12..ee8d684 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java
@@ -89,8 +89,7 @@ public class StateDeployment extends StateCommon
{
map.unselectHex(selectedHex);
map.hideDirections(selectedHex);
- map.exitBoard(selectedUnit);
- ctrl.player.revertUnitEntry(selectedUnit);
+ map.revertEnter(activeUnit);
activeUnit = null;
selectedUnit = null;
ctrl.hud.update();
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEscape.java b/core/src/ch/asynk/tankontank/game/states/StateEscape.java
index c6a0cf4..98e4a8b 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateEscape.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateEscape.java
@@ -60,10 +60,9 @@ public class StateEscape extends StateCommon
map.hidePossibleMoves();
map.unselectHex(unit.getHex());
- map.exitBoard(unit);
ctrl.player.unitEscape(unit);
- if (map.moveUnit(activeUnit) > 0)
+ if (map.exitBoard(unit) > 0)
return StateType.MOVE;
return StateType.DONE;
}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index c56971c..7f2767b 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -70,8 +70,7 @@ public class StateMove extends StateCommon
{
hideAssists();
if (activeUnit.justEntered()) {
- map.exitBoard(activeUnit);
- ctrl.player.revertUnitEntry(activeUnit);
+ map.revertEnter(activeUnit);
return StateType.ABORT;
}
int n = map.activatedUnits.size();
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
index c282733..4331d3d 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
@@ -55,8 +55,7 @@ public class StateRotate extends StateCommon
StateType nextState = StateType.ABORT;
ctrl.hud.actionButtons.hide();
if (activeUnit.justEntered()) {
- map.exitBoard(activeUnit);
- ctrl.player.revertUnitEntry(activeUnit);
+ map.revertEnter(activeUnit);
nextState = StateType.ABORT;
} else if (map.activatedUnits.size() == 0) {
map.hideMoveableUnits();