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-rw-r--r--core/src/ch/asynk/rustanddust/game/Hex.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/Unit.java2
2 files changed, 7 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Hex.java b/core/src/ch/asynk/rustanddust/game/Hex.java
index b805146..e6cab3f 100644
--- a/core/src/ch/asynk/rustanddust/game/Hex.java
+++ b/core/src/ch/asynk/rustanddust/game/Hex.java
@@ -20,7 +20,8 @@ public class Hex extends Tile
CLEAR,
HILLS,
WOODS,
- TOWN
+ TOWN,
+ DEPRESSION
}
public static final int FOG = 0;
@@ -75,6 +76,9 @@ public class Hex extends Tile
@Override
public boolean blockLineOfSightFrom(Tile tile)
{
+ if (isA(Terrain.DEPRESSION))
+ return false;
+
if (isA(Terrain.CLEAR) && !hasUnits())
return false;
diff --git a/core/src/ch/asynk/rustanddust/game/Unit.java b/core/src/ch/asynk/rustanddust/game/Unit.java
index ec259c1..ed15d4b 100644
--- a/core/src/ch/asynk/rustanddust/game/Unit.java
+++ b/core/src/ch/asynk/rustanddust/game/Unit.java
@@ -155,6 +155,8 @@ public class Unit extends HeadedPawn
@Override
public int getEngagementRangeFrom(Tile tile)
{
+ if (tile.isA(Terrain.DEPRESSION))
+ return 1;
if (!isA(UnitType.INFANTRY) && tile.isA(Terrain.HILLS))
return rng + 1;
return rng;