diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
4 files changed, 0 insertions, 7 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Engagement.java b/core/src/ch/asynk/rustanddust/game/Engagement.java index c139f4b..b9630b8 100644 --- a/core/src/ch/asynk/rustanddust/game/Engagement.java +++ b/core/src/ch/asynk/rustanddust/game/Engagement.java @@ -5,8 +5,6 @@ import java.util.Random; import com.badlogic.gdx.utils.Pool; import com.badlogic.gdx.utils.Disposable; -import ch.asynk.rustanddust.engine.util.IterableArray; - public class Engagement implements Disposable, Pool.Poolable { private static Random rand = new Random(); diff --git a/core/src/ch/asynk/rustanddust/game/Order.java b/core/src/ch/asynk/rustanddust/game/Order.java index 9f99906..121af71 100644 --- a/core/src/ch/asynk/rustanddust/game/Order.java +++ b/core/src/ch/asynk/rustanddust/game/Order.java @@ -4,8 +4,6 @@ import com.badlogic.gdx.utils.Pool; import com.badlogic.gdx.utils.Disposable; import ch.asynk.rustanddust.engine.Move; -import ch.asynk.rustanddust.engine.Tile; -import ch.asynk.rustanddust.engine.util.Collection; public class Order implements Disposable, Pool.Poolable, Comparable<Unit> { diff --git a/core/src/ch/asynk/rustanddust/game/OrderList.java b/core/src/ch/asynk/rustanddust/game/OrderList.java index 820288c..98cc741 100644 --- a/core/src/ch/asynk/rustanddust/game/OrderList.java +++ b/core/src/ch/asynk/rustanddust/game/OrderList.java @@ -2,8 +2,6 @@ package ch.asynk.rustanddust.game; import java.util.Iterator; -import com.badlogic.gdx.utils.Json; - import ch.asynk.rustanddust.engine.util.IterableArray; public class OrderList extends IterableArray<Order> diff --git a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java index f81511f..60198a2 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java @@ -16,7 +16,6 @@ import ch.asynk.rustanddust.engine.SelectedTile; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.game.Hex; -import ch.asynk.rustanddust.game.Battle; import ch.asynk.rustanddust.game.Player; import ch.asynk.rustanddust.game.Army; import ch.asynk.rustanddust.game.Unit; |