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-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateSelect.java3
2 files changed, 6 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 02d79e5..db28b80 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -535,8 +535,10 @@ public abstract class Ctrl implements Disposable
private void unitDockToggle()
{
- if (this.stateType == StateType.SELECT)
+ if (this.stateType == StateType.SELECT) {
+ sendMsg(MsgType.CANCEL);
post(StateType.REINFORCEMENT);
+ }
else if (this.stateType == StateType.REINFORCEMENT) {
sendMsg(MsgType.OK);
post(StateType.SELECT);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
index f6c42c3..8118e89 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
@@ -28,6 +28,9 @@ public class StateSelect extends StateCommon
case PROMOTE:
changeTo(StateType.PROMOTE);
return true;
+ case CANCEL:
+ clear();
+ return true;
}
return false;