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-rw-r--r--core/src/ch/asynk/rustanddust/game/Config.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java6
3 files changed, 7 insertions, 7 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Config.java b/core/src/ch/asynk/rustanddust/game/Config.java
index db7fb5c..af1e17a 100644
--- a/core/src/ch/asynk/rustanddust/game/Config.java
+++ b/core/src/ch/asynk/rustanddust/game/Config.java
@@ -39,8 +39,8 @@ public class Config
{
NEW("New", 0),
RESUME("Resume", 1),
- REPLAY_CURRENT("Replay Current Turn", 2),
- REPLAY_ALL("Full Replay", 3);
+ REPLAY_LAST("Replay Last Turn", 2),
+ REPLAY_BATTLE("Replay Battle", 3);
public String s;
public int i;
LoadMode(String s, int i)
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index db28b80..f3cf338 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -164,11 +164,11 @@ public abstract class Ctrl implements Disposable
this.stateAfterAnimation = StateType.REPLAY;
}
break;
- case REPLAY_CURRENT:
+ case REPLAY_LAST:
map.prepareReplayCurrentTurn();
this.stateAfterAnimation = StateType.REPLAY;
break;
- case REPLAY_ALL:
+ case REPLAY_BATTLE:
// TODO REPLAY ALL
this.stateAfterAnimation = StateType.REPLAY;
break;
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
index 4821ec2..0d29d6d 100644
--- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -42,9 +42,9 @@ public class Solo extends Ctrl
{
case NEW: break;
case RESUME: r = game.db.loadGame(gameId); break;
- case REPLAY_CURRENT: r = game.db.loadLastTurn(gameId); break;
- case REPLAY_ALL:
- // TODO REPLAY_ALL
+ case REPLAY_LAST: r = game.db.loadLastTurn(gameId); break;
+ case REPLAY_BATTLE:
+ // TODO REPLAY_BATTLE
break;
}
return r;