diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/states')
3 files changed, 5 insertions, 3 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index 7c41677..62dd9f5 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -16,7 +16,7 @@ public class StateBreak extends StateCommon      {          activeUnit = null;          ctrl.hud.actionButtons.show(Buttons.DONE.b); -        ctrl.hud.notify("Break Through possible", Position.MIDDLE_CENTER); +        ctrl.hud.notify("Break Through possible");          map.unitsBreakThroughShow();      } diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java index 559fc70..d89ee44 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java @@ -1,5 +1,6 @@  package ch.asynk.rustanddust.game.states; +import ch.asynk.rustanddust.ui.Position;  import ch.asynk.rustanddust.game.Hex;  import ch.asynk.rustanddust.game.Unit;  import ch.asynk.rustanddust.game.Zone; @@ -148,7 +149,7 @@ public class StateMove extends StateCommon          map.movesShow();          map.hexSelect(hex);          activeUnit.enableOverlay(Unit.MOVE, false); -        ctrl.hud.notify(activeUnit.toString()); +        ctrl.hud.notify(activeUnit.toString(), Position.TOP_CENTER);          checkExit(activeUnit, hex);      } diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index f7914ee..0bb9900 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -1,5 +1,6 @@  package ch.asynk.rustanddust.game.states; +import ch.asynk.rustanddust.ui.Position;  import ch.asynk.rustanddust.game.Map;  import ch.asynk.rustanddust.game.Hex;  import ch.asynk.rustanddust.game.Unit; @@ -98,7 +99,7 @@ public class StateSelect extends StateCommon              }          } else {              select(upHex, unit, isEnemy); -            ctrl.hud.notify(selectedUnit.toString()); +            ctrl.hud.notify(selectedUnit.toString(), Position.TOP_CENTER);          }      } | 
