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-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java3
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateSelect.java3
2 files changed, 4 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
index ffb1f24..847b622 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
@@ -12,7 +12,8 @@ public class StateReinforcement extends StateCommon
@Override
public void enterFrom(StateType prevState)
{
- map.clear();
+ map.clearMoves();
+ map.clearUnits();
entryZone = null;
activeUnit = null;
selectedHex = null;
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
index 8118e89..1f042e7 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
@@ -124,7 +124,8 @@ public class StateSelect extends StateCommon
private void clear()
{
hide();
- map.clear();
+ map.clearMoves();
+ map.clearUnits();
to = null;
isEnemy = false;
selectedHex = null;