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Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/Map.java')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Map.java22
1 files changed, 11 insertions, 11 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java
index 7cf52e9..c5e1153 100644
--- a/core/src/ch/asynk/rustanddust/game/Map.java
+++ b/core/src/ch/asynk/rustanddust/game/Map.java
@@ -667,17 +667,17 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
public void hidePossibleMoves() { possibleMoves.enable(Hex.AREA, false); }
public void showPathBuilder() { pathBuilder.enable(Hex.AREA, true); }
public void hidePathBuilder() { pathBuilder.enable(Hex.AREA, false); }
- public void showPath(Hex dst) { pathBuilder.enable(Hex.MOVE, true); showMove(dst); }
- public void hidePath(Hex dst) { pathBuilder.enable(Hex.MOVE, false); hideMove(dst); }
-
- public void selectHex(Hex hex) { selectedTile.set(hex); }
- public void unselectHex(Hex hex) { selectedTile.hide(); }
- public void showMove(Hex hex) { enableOverlayOn(hex, Hex.MOVE, true); }
- public void hideMove(Hex hex) { enableOverlayOn(hex, Hex.MOVE, false); }
- public void showDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, true); }
- public void hideDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, false); }
- public void showExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, true); }
- public void hideExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, false); }
+ public void showPath(Hex dst) { pathBuilder.enable(Hex.MOVE, true); hexMoveShow(dst); }
+ public void hidePath(Hex dst) { pathBuilder.enable(Hex.MOVE, false); hexMoveHide(dst); }
+
+ public void hexSelect(Hex hex) { selectedTile.set(hex); }
+ public void hexUnselect(Hex hex) { selectedTile.hide(); }
+ public void hexMoveShow(Hex hex) { enableOverlayOn(hex, Hex.MOVE, true); }
+ public void hexMoveHide(Hex hex) { enableOverlayOn(hex, Hex.MOVE, false); }
+ public void hexDirectionsShow(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, true); }
+ public void hexDirectionsHide(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, false); }
+ public void hexExitShow(Hex hex) { enableOverlayOn(hex, Hex.EXIT, true); }
+ public void hexExitHide(Hex hex) { enableOverlayOn(hex, Hex.EXIT, false); }
public void showObjective(Hex hex, Army army, boolean hold)
{