diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust/game/Ctrl.java')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index dd45423..5a11f5a 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -7,6 +7,7 @@ import com.badlogic.gdx.math.Vector3; import ch.asynk.rustanddust.RustAndDust; import ch.asynk.rustanddust.ui.Position; import ch.asynk.rustanddust.game.State.StateType; +import ch.asynk.rustanddust.game.states.StateCommon; import ch.asynk.rustanddust.game.states.StateSelect; import ch.asynk.rustanddust.game.states.StateMove; import ch.asynk.rustanddust.game.states.StateRotate; @@ -62,7 +63,7 @@ public class Ctrl implements Disposable battle.setup(this, map); this.map.init(); - this.selectState = new StateSelect(this, map); + this.selectState = new StateSelect(); this.pathState = new StateMove(); this.rotateState = new StateRotate(); this.promoteState = new StatePromote(); @@ -75,6 +76,7 @@ public class Ctrl implements Disposable this.state = selectState; this.stateType = StateType.DONE; + StateCommon.set(game); this.hud = new Hud(this, game); this.blockMap = false; |