diff options
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateSelect.java | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index 1a7dce2..695fb41 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -87,15 +87,9 @@ public class StateSelect extends StateCommon isEnemy = ctrl.battle.getPlayer().isEnemy(unit); if (!isEnemy && (unit == selectedUnit) && unit.canMove()) { - if (unit.isHq()) { - ctrl.hud.notify("HQ activation"); - select(upHex, unit, isEnemy); - ctrl.setState(StateType.MOVE); - } else { - // quick rotate - to = upHex; - ctrl.setState(StateType.ROTATE); - } + // quick rotate + to = upHex; + ctrl.setState(StateType.ROTATE); } else { select(upHex, unit, isEnemy); ctrl.hud.notify(selectedUnit.toString()); |