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-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/Battle00.java1
-rw-r--r--core/src/ch/asynk/rustanddust/game/battles/BattleTest.java1
-rw-r--r--core/src/ch/asynk/rustanddust/game/map/Map4Orders.java1
3 files changed, 0 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
index c8564fe..a345e02 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java
@@ -2,7 +2,6 @@ package ch.asynk.rustanddust.game.battles;
import ch.asynk.rustanddust.game.Army;
import ch.asynk.rustanddust.game.Player;
-import ch.asynk.rustanddust.game.Map;
import ch.asynk.rustanddust.game.Zone;
import ch.asynk.rustanddust.game.Unit.UnitId;
import ch.asynk.rustanddust.game.Factory;
diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
index d5cb9a9..c4888e1 100644
--- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java
@@ -2,7 +2,6 @@ package ch.asynk.rustanddust.game.battles;
import ch.asynk.rustanddust.game.Army;
import ch.asynk.rustanddust.game.Player;
-import ch.asynk.rustanddust.game.Map;
import ch.asynk.rustanddust.game.Zone;
import ch.asynk.rustanddust.game.Unit.UnitId;
import ch.asynk.rustanddust.game.Factory;
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
index 5a1f553..fdb46f1 100644
--- a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
+++ b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java
@@ -8,7 +8,6 @@ import ch.asynk.rustanddust.engine.SelectedTile;
import ch.asynk.rustanddust.engine.Orientation;
import ch.asynk.rustanddust.game.Hex;
import ch.asynk.rustanddust.game.Unit;
-import ch.asynk.rustanddust.game.Player;
import ch.asynk.rustanddust.game.Order;
import ch.asynk.rustanddust.game.OrderList;
import ch.asynk.rustanddust.game.Engagement;