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-rw-r--r--core/src/ch/asynk/rustanddust/menu/MenuCtrl.java4
-rw-r--r--core/src/ch/asynk/rustanddust/menu/PlayMenu.java35
2 files changed, 14 insertions, 25 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java b/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java
index a28b2e7..b6c1b3e 100644
--- a/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java
+++ b/core/src/ch/asynk/rustanddust/menu/MenuCtrl.java
@@ -18,7 +18,8 @@ public class MenuCtrl implements Disposable, Drawable
TUTORIALS(2),
PLAY(3),
NEW_GAME(4),
- NONE(5),
+ RESUME(5),
+ NONE(6),
OK(64),
OKKO(65),
BEGIN(66),
@@ -53,6 +54,7 @@ public class MenuCtrl implements Disposable, Drawable
this.panels[MenuType.TUTORIALS.i] = new TutorialsMenu(game);
this.panels[MenuType.PLAY.i] = new PlayMenu(game);
this.panels[MenuType.NEW_GAME.i] = new NewGameMenu(game);
+ this.panels[MenuType.RESUME.i] = new ResumeMenu(game);
this.okCancel = new OkCancel(game.font, game.bgPatch, game.getUiRegion(game.UI_OK), game.getUiRegion(game.UI_CANCEL));
this.current = MenuType.MAIN;
diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
index 9823db0..7e93325 100644
--- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
+++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java
@@ -10,7 +10,6 @@ import ch.asynk.rustanddust.ui.List;
import ch.asynk.rustanddust.ui.Patch;
import ch.asynk.rustanddust.ui.Scrollable;
import ch.asynk.rustanddust.RustAndDust;
-import ch.asynk.rustanddust.game.Config;
import ch.asynk.rustanddust.util.GameRecord;
public class PlayMenu extends Patch implements MenuCtrl.Panel
@@ -24,9 +23,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
private Scrollable list;
protected Bg cancelBtn;
protected Button newBtn;
- protected Button resumeBtn;
+ protected Button playBtn;
protected Button deleteBtn;
- protected Button replayBtn;
public PlayMenu(RustAndDust game)
{
@@ -34,9 +32,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
this.game = game;
this.cancelBtn = new Bg(game.getUiRegion(game.UI_CANCEL));
this.newBtn = new Button("New", game.font, game.bgPatch, 20f);
- this.resumeBtn = new Button("Resume", game.font, game.bgPatch, 20f);
+ this.playBtn = new Button("Play", game.font, game.bgPatch, 20f);
this.deleteBtn = new Button("Delete", game.font, game.bgPatch, 20f);
- this.replayBtn = new Button("Replay", game.font, game.bgPatch, 20f);
this.title = new Label(game.font);
this.title.write("- Play");
this.list = new Scrollable(new List(game, 10f), game.framePatch);
@@ -102,9 +99,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
setBottomLeft(cancelBtn);
setBottomRight(newBtn);
- resumeBtn.setPosition(newBtn.getX() - resumeBtn.getWidth() - 5, newBtn.getY());
- replayBtn.setPosition(resumeBtn.getX() - replayBtn.getWidth() - 5, newBtn.getY());
- deleteBtn.setPosition(replayBtn.getX() - deleteBtn.getWidth() - 5, newBtn.getY());
+ playBtn.setPosition(newBtn.getX() - playBtn.getWidth() - 5, newBtn.getY());
+ deleteBtn.setPosition(playBtn.getX() - deleteBtn.getWidth() - 5, newBtn.getY());
showBtns(false);
y += padding;
@@ -140,13 +136,9 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
} else if (deleteBtn.hit(x, y)) {
game.playType();
return MenuCtrl.MenuType.OKKO;
- } else if (resumeBtn.hit(x, y)) {
- game.playType();
- return setConfig(Config.LoadMode.RESUME);
- } else if (replayBtn.hit(x, y)) {
- game.playType();
- // TODO chose between : REPLAY_LAST / REPLAY_BATTLE
- return setConfig(Config.LoadMode.REPLAY_LAST);
+ } else if (playBtn.hit(x, y)) {
+ setConfig();
+ return MenuCtrl.MenuType.RESUME;
} else if (list.hit(x, y)) {
if (i != getList().getIdx())
game.playType();
@@ -157,20 +149,17 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
return MenuCtrl.MenuType.NONE;
}
- private MenuCtrl.MenuType setConfig(Config.LoadMode loadMode)
+ private void setConfig()
{
GameRecord g = GameRecord.get(getList().getIdx());
game.config.gameId = g.id;
game.config.battle = game.factory.getBattle(g.battle);
- game.config.loadMode = loadMode;
- return MenuCtrl.MenuType.BEGIN;
}
private void showBtns(boolean show)
{
deleteBtn.visible = show;
- resumeBtn.visible = show;
- replayBtn.visible = show;
+ playBtn.visible = show;
}
@Override
@@ -180,10 +169,9 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
list.dispose();
title.dispose();
newBtn.dispose();
- resumeBtn.dispose();
+ playBtn.dispose();
deleteBtn.dispose();
cancelBtn.dispose();
- replayBtn.dispose();
GameRecord.clearList();
}
@@ -194,9 +182,8 @@ public class PlayMenu extends Patch implements MenuCtrl.Panel
list.draw(batch);
title.draw(batch);
newBtn.draw(batch);
- resumeBtn.draw(batch);
+ playBtn.draw(batch);
deleteBtn.draw(batch);
cancelBtn.draw(batch);
- replayBtn.draw(batch);
}
}