diff options
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Pawn.java | 5 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 5 | 
2 files changed, 7 insertions, 3 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java index 2986002..7e0f9da 100644 --- a/core/src/ch/asynk/tankontank/engine/Pawn.java +++ b/core/src/ch/asynk/tankontank/engine/Pawn.java @@ -175,6 +175,11 @@ public abstract class Pawn implements Moveable, Disposable          return (attack.isClear && attack.isFlank);      } +    public int attackDistance() +    { +        return attack.distance; +    } +      public Tile getTile()      {          return tile; diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index c19ee62..2ef7749 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -489,9 +489,8 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS              if (assist.isA(Unit.UnitType.INFANTRY))                  terrainBonus = false;              if (night) { -                int d = distance(assist.getTile(), target.getTile()); -                if (d > distance) -                    distance = d; +                if (distance < assist.attackDistance()) +                    distance = assist.attackDistance();              }          } | 
