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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-21 03:49:21 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-21 03:49:21 +0200
commit701875199e11bb1e429ee9127eaf907ba5edcd8f (patch)
treeee626044c230f9062b3f471c7141614342c0bffd /ios/data/Default@2x.png
parentf4e49f103cb6a4ac1c62b20d1d369fcfa965c2a9 (diff)
downloadRustAndDust-701875199e11bb1e429ee9127eaf907ba5edcd8f.zip
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Map and MapNode update
has: - a list of Tiles to draw, which draw the top Pawn if some - a list of animated Pawns to draw - a list of current animations - a list of animations to be knows how to: - draw itself, then the Tiles then the Pawns from the above lists - draw in debug mode - apply translation transformation of position is not 0,0 - animate Pawns and manage the above lists
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