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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-23 17:16:51 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-23 17:16:51 +0200
commit9ee2981d965be9c937d87cfdb0821b7b9a407bf0 (patch)
tree4ab2fde5882a4b71992f67cfb6e8ddfff7aef2d4 /data/us/infantry.png
parentca172c2ab35280a27a89ce1da1bfebca4923b849 (diff)
downloadRustAndDust-9ee2981d965be9c937d87cfdb0821b7b9a407bf0.zip
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board allocation goes into Board, hex setup goes into MapA extends Map
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