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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 19:36:14 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-23 19:36:14 +0200 |
commit | baeab696e7972cd02346fd8759e3fa8efe923b28 (patch) | |
tree | 8d8d83bc726d7f43747473bc037985c4a2e5f935 /core | |
parent | 03e3c5c0df35184d4c616c22f83a3383f57af7d3 (diff) | |
download | RustAndDust-baeab696e7972cd02346fd8759e3fa8efe923b28.zip RustAndDust-baeab696e7972cd02346fd8759e3fa8efe923b28.tar.gz |
Hex: add overlay index constants
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hex.java | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java index eb02459..a68aa75 100644 --- a/core/src/ch/asynk/tankontank/game/Hex.java +++ b/core/src/ch/asynk/tankontank/game/Hex.java @@ -15,6 +15,11 @@ public class Hex extends Tile TOWN } + public static final int FOG = 1; + public static final int RED = 3; + public static final int GREEN = 2; + public static final int BLUE = 0; + public static TextureAtlas atlas = null; public Terrain terrain; |