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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-05 17:22:13 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-05 17:22:13 +0100 |
commit | ab17e91ee41b1caea98179d379711cda7b69201c (patch) | |
tree | 850fc1ff0d245f2eaed247356a2458779f4e1632 /core | |
parent | e3fce2b2ec21cb787b21a8327bc71dd0127247e4 (diff) | |
download | RustAndDust-ab17e91ee41b1caea98179d379711cda7b69201c.zip RustAndDust-ab17e91ee41b1caea98179d379711cda7b69201c.tar.gz |
StateRotate: allow again rotation in the same direction to fix entry move
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateRotate.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index 2a90eeb..2e3b266 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -55,7 +55,8 @@ public class StateRotate extends StateCommon o = Orientation.fromAdj(to.getCol(), to.getRow(), downHex.getCol(), downHex.getRow()); if (o == Orientation.KEEP) return; - if (rotateOnly && (o == activeUnit.getOrientation())) return; + // FIXME this fucks up entry of 1MP pawns + // if (rotateOnly && (o == activeUnit.getOrientation())) return; rotationSet = true; |