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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 17:47:45 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-17 17:47:45 +0100 |
commit | 1cc8cb3977cc4d2464c65111df59b459210b30fb (patch) | |
tree | adf03160b76732e7992f454049500c6266dd5564 /core | |
parent | a1f6fb835be0b32ec3023a92ae28be6872ae14a2 (diff) | |
download | RustAndDust-1cc8cb3977cc4d2464c65111df59b459210b30fb.zip RustAndDust-1cc8cb3977cc4d2464c65111df59b459210b30fb.tar.gz |
Battle: owns usPlayer, gePlayer, implementations return them when needed
Diffstat (limited to 'core')
3 files changed, 15 insertions, 18 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java index d7e6b23..745da34 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java @@ -19,6 +19,8 @@ public abstract class BattleCommon implements Battle protected String name; protected String description; protected Factory factory; + protected Player usPlayer; + protected Player gePlayer; protected ArrayList<EntryPoint> entryPoints = new ArrayList<EntryPoint>(); protected HashMap<Unit, EntryPoint> pawnEntry = new HashMap<Unit, EntryPoint>(); protected TileSet objectives; @@ -26,6 +28,8 @@ public abstract class BattleCommon implements Battle public BattleCommon(Factory factory) { this.factory = factory; + this.usPlayer = factory.getPlayer(Army.US); + this.gePlayer = factory.getPlayer(Army.GE); } public String toString() diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java index 22cb230..1f99fec 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java @@ -31,7 +31,10 @@ public class BattleFrontalAssault extends BattleCommon @Override public Player getPlayer(boolean first, boolean deploymentPhase) { - return factory.getPlayer((first ? Army.GE : Army.US)); + if (deploymentPhase) + return (first ? gePlayer : usPlayer); + else + return (first ? usPlayer : gePlayer); } @Override @@ -82,17 +85,14 @@ public class BattleFrontalAssault extends BattleCommon } if (count > 1) - return ctrl.getPlayer(Army.US); + return usPlayer; else - return ctrl.getPlayer(Army.GE); + return gePlayer; } @Override public void setup(Ctrl ctrl, Map map) { - Player gePlayer = ctrl.getPlayer(Army.GE); - Player usPlayer = ctrl.getPlayer(Army.US); - objectives = new TileSet(map, 3); objectives.add(map.getHex(2, 2)); objectives.add(map.getHex(6, 4)); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java index 7d6286f..7e392a6 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java @@ -17,19 +17,12 @@ import ch.asynk.tankontank.engine.Orientation; public class BattleHeadToHead extends BattleCommon { private Army firstArmy; - private Army secondArmy; public BattleHeadToHead(Factory factory) { super(factory); name = "Head To Head"; - if (random.nextInt(2) == 0) { - firstArmy = Army.US; - secondArmy = Army.GE; - } else { - firstArmy = Army.GE; - secondArmy = Army.US; - } + firstArmy = ((random.nextInt(2) == 0) ? Army.US : Army.GE); } @Override @@ -41,7 +34,10 @@ public class BattleHeadToHead extends BattleCommon @Override public Player getPlayer(boolean first, boolean deploymentPhase) { - return factory.getPlayer((first ? firstArmy : secondArmy)); + if (firstArmy == Army.US) + return (first ? usPlayer : gePlayer); + else + return (first ? gePlayer : usPlayer); } @Override @@ -100,9 +96,6 @@ public class BattleHeadToHead extends BattleCommon @Override public void setup(Ctrl ctrl, Map map) { - Player gePlayer = ctrl.getPlayer(Army.GE); - Player usPlayer = ctrl.getPlayer(Army.US); - gePlayer.deploymentDone(); usPlayer.deploymentDone(); |