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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 09:54:53 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-29 09:54:53 +0100 |
commit | 1415dfab3ed8126cf0ffa2061bcd61cf3196c6d7 (patch) | |
tree | a57439702e241b3019702130d94bc9efa841af00 /core | |
parent | 1e0bef46c8e1ed02c35adfa975a0abf9dce13896 (diff) | |
download | RustAndDust-1415dfab3ed8126cf0ffa2061bcd61cf3196c6d7.zip RustAndDust-1415dfab3ed8126cf0ffa2061bcd61cf3196c6d7.tar.gz |
Map: remove useless HexSet and UnitSet classes, use TileSet and PawnSet
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 0bdd46b..c7e1390 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -21,22 +21,6 @@ import ch.asynk.tankontank.engine.gfx.animations.RunnableAnimation; public abstract class Map extends Board { - public class HexSet extends TileSet - { - public HexSet(Map map, int overlay, int n) - { - super(map, overlay, n); - } - } - - public class UnitSet extends PawnSet - { - public UnitSet(Map map, int overlay, int n) - { - super(map, overlay, n); - } - } - private final Ctrl ctrl; public final Board.TileCollection possibleMoves; @@ -59,12 +43,12 @@ public abstract class Map extends Board this.explosions = new SpriteAnimation(game.manager.get("data/explosions.png", Texture.class), 16, 8, 15); setup(); - possibleMoves = new HexSet(this, Hex.MOVE1, 40); - possiblePaths = new HexSet(this, Hex.MOVE1, 10); // Hex.MOVE2 - moveablePawns = new UnitSet(this, Unit.MOVE, 6); + possibleMoves = new TileSet(this, Hex.MOVE1, 40); + possiblePaths = new TileSet(this, Hex.MOVE1, 10); // Hex.MOVE2 + moveablePawns = new PawnSet(this, Unit.MOVE, 6); - possibleTargets = new UnitSet(this, Unit.TARGET, 10); - attackAssists = new UnitSet(this, Unit.ATTACK_ASSIST, 6); + possibleTargets = new PawnSet(this, Unit.TARGET, 10); + attackAssists = new PawnSet(this, Unit.ATTACK_ASSIST, 6); } @Override |